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	<title>Comments on: 100%: Sept. Installment pt. 1 &#8211; Landscaping w/ Trav!</title>
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	<link>http://www.mtgoacademy.com/100-sept-installment-pt-1-landscaping-w-trav/</link>
	<description>The prime source for Magic the Gathering strategy</description>
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		<title>By: Travis R. Chance</title>
		<link>http://www.mtgoacademy.com/100-sept-installment-pt-1-landscaping-w-trav/comment-page-1/#comment-2731</link>
		<dc:creator><![CDATA[Travis R. Chance]]></dc:creator>
		<pubDate>Tue, 07 Sep 2010 17:41:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.mtgoacademy.com/?p=9305#comment-2731</guid>
		<description><![CDATA[No mention of the woodland encounter in this forthcoming video, but I will continue to act like an adolescent girl - for your amusement, of course.]]></description>
		<content:encoded><![CDATA[<p>No mention of the woodland encounter in this forthcoming video, but I will continue to act like an adolescent girl &#8211; for your amusement, of course.</p>
]]></content:encoded>
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	<item>
		<title>By: eXXa</title>
		<link>http://www.mtgoacademy.com/100-sept-installment-pt-1-landscaping-w-trav/comment-page-1/#comment-2725</link>
		<dc:creator><![CDATA[eXXa]]></dc:creator>
		<pubDate>Tue, 07 Sep 2010 08:32:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.mtgoacademy.com/?p=9305#comment-2725</guid>
		<description><![CDATA[So there will be a surival horror sotry involving a bear in next month&#039;s video installment?

Also I like die Panglacial Wurm idea. It&#039;s kind of like the NO/Progentius inclusion in your rec-sur build. 
On the down side, the combo is much weaker. 
On the up side, you can get it with every fetch and nearly every game and it&#039;s not even a dead draw, just a huge drop.]]></description>
		<content:encoded><![CDATA[<p>So there will be a surival horror sotry involving a bear in next month&#8217;s video installment?</p>
<p>Also I like die Panglacial Wurm idea. It&#8217;s kind of like the NO/Progentius inclusion in your rec-sur build.<br />
On the down side, the combo is much weaker.<br />
On the up side, you can get it with every fetch and nearly every game and it&#8217;s not even a dead draw, just a huge drop.</p>
]]></content:encoded>
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		<title>By: Travis R. Chance</title>
		<link>http://www.mtgoacademy.com/100-sept-installment-pt-1-landscaping-w-trav/comment-page-1/#comment-2723</link>
		<dc:creator><![CDATA[Travis R. Chance]]></dc:creator>
		<pubDate>Tue, 07 Sep 2010 01:12:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.mtgoacademy.com/?p=9305#comment-2723</guid>
		<description><![CDATA[ACP, 

Was it my fandom of Taylor Swift, or my elaboration on the Sweet Valley High books?  Uhm...

Zeitgeist,

I never considered that.  It may be pretty cool, considering all the fetching and searching and fact I have mongo mana!  As long as I never drew that fartwaffle, I&#039;d be mega happy with a little building-sized surprise!

Jomp,

Since mana isn&#039;t much of an issue, I&#039;d rather pay 6 for two flying duders than 2 (at best) for one.  Not a bad suggestion, as I have zilcho recursion!  If only Loam or Crucible were legal; sigh...

With regard to Combo strategies: I am the staunch opinion that you try and find an OVERALL synergy, not just throw some stuff in and hope.  These recent Oath up Emrakul/Nest-Craft/Thopter-Sword all in one amalgams perplex me beyond belief.  So many of these cards do NOTHING on their lonesome; and most are not autowins.  My belief is creature-reliant combo are by far the weakest, as they are the most susceptible to disruption (Painter/Grindstone being the prime example of this).  While Thopter/Sword is in and of the colors with the most tutoring to accomplish this feat, I do find it a bit slow.  What I am trying to say is this: I still like good ol&#039; Severance/Belcher.  At the worst, you&#039;re eliminating unwanted land draws and perhaps getting some damage in there.  I do have faith in Oath, but these super greedy/weird brews with Lifespark Spellbomb and Polymorph just seem a bit over the top.

I dunno: Combo is a hard one in this format with the limited tutoring, but, then again, were these bannings to be lifted I am confident it would be much like its 60-card predecessor: heavily Combo.

Hope this all helps!  Sorry for the lapse of banter, I was in the woods, and, literally, was smelled by a bear in my masculine attempt to sleep outdoors, nearly evacuating me from the foothold of this great dimension.]]></description>
		<content:encoded><![CDATA[<p>ACP, </p>
<p>Was it my fandom of Taylor Swift, or my elaboration on the Sweet Valley High books?  Uhm&#8230;</p>
<p>Zeitgeist,</p>
<p>I never considered that.  It may be pretty cool, considering all the fetching and searching and fact I have mongo mana!  As long as I never drew that fartwaffle, I&#8217;d be mega happy with a little building-sized surprise!</p>
<p>Jomp,</p>
<p>Since mana isn&#8217;t much of an issue, I&#8217;d rather pay 6 for two flying duders than 2 (at best) for one.  Not a bad suggestion, as I have zilcho recursion!  If only Loam or Crucible were legal; sigh&#8230;</p>
<p>With regard to Combo strategies: I am the staunch opinion that you try and find an OVERALL synergy, not just throw some stuff in and hope.  These recent Oath up Emrakul/Nest-Craft/Thopter-Sword all in one amalgams perplex me beyond belief.  So many of these cards do NOTHING on their lonesome; and most are not autowins.  My belief is creature-reliant combo are by far the weakest, as they are the most susceptible to disruption (Painter/Grindstone being the prime example of this).  While Thopter/Sword is in and of the colors with the most tutoring to accomplish this feat, I do find it a bit slow.  What I am trying to say is this: I still like good ol&#8217; Severance/Belcher.  At the worst, you&#8217;re eliminating unwanted land draws and perhaps getting some damage in there.  I do have faith in Oath, but these super greedy/weird brews with Lifespark Spellbomb and Polymorph just seem a bit over the top.</p>
<p>I dunno: Combo is a hard one in this format with the limited tutoring, but, then again, were these bannings to be lifted I am confident it would be much like its 60-card predecessor: heavily Combo.</p>
<p>Hope this all helps!  Sorry for the lapse of banter, I was in the woods, and, literally, was smelled by a bear in my masculine attempt to sleep outdoors, nearly evacuating me from the foothold of this great dimension.</p>
]]></content:encoded>
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	<item>
		<title>By: ACP</title>
		<link>http://www.mtgoacademy.com/100-sept-installment-pt-1-landscaping-w-trav/comment-page-1/#comment-2718</link>
		<dc:creator><![CDATA[ACP]]></dc:creator>
		<pubDate>Mon, 06 Sep 2010 09:05:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.mtgoacademy.com/?p=9305#comment-2718</guid>
		<description><![CDATA[Ok I tried to watch this crap but I got seriously tired of listening to a grown a$$ man talk like a 12 year old girl the whole time.  Terrible terrible videos.  Will NEVER watch this guys crap again.]]></description>
		<content:encoded><![CDATA[<p>Ok I tried to watch this crap but I got seriously tired of listening to a grown a$$ man talk like a 12 year old girl the whole time.  Terrible terrible videos.  Will NEVER watch this guys crap again.</p>
]]></content:encoded>
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	<item>
		<title>By: Zeitgeist</title>
		<link>http://www.mtgoacademy.com/100-sept-installment-pt-1-landscaping-w-trav/comment-page-1/#comment-2700</link>
		<dc:creator><![CDATA[Zeitgeist]]></dc:creator>
		<pubDate>Sat, 04 Sep 2010 08:41:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.mtgoacademy.com/?p=9305#comment-2700</guid>
		<description><![CDATA[So you mentioned something about having all sorts of dead land fetching stuff in the late-game...

This sounds like a job for Panglacial Wurm.

Yeah, I know that last time I checked he was broken in that you couldn&#039;t cast him and still resolve the search, but turning all of your fetches/STE/etc into 9/5 flash trample dudes seems worthwhile as a sideboard option at the very least.]]></description>
		<content:encoded><![CDATA[<p>So you mentioned something about having all sorts of dead land fetching stuff in the late-game&#8230;</p>
<p>This sounds like a job for Panglacial Wurm.</p>
<p>Yeah, I know that last time I checked he was broken in that you couldn&#8217;t cast him and still resolve the search, but turning all of your fetches/STE/etc into 9/5 flash trample dudes seems worthwhile as a sideboard option at the very least.</p>
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	<item>
		<title>By: jonp</title>
		<link>http://www.mtgoacademy.com/100-sept-installment-pt-1-landscaping-w-trav/comment-page-1/#comment-2689</link>
		<dc:creator><![CDATA[jonp]]></dc:creator>
		<pubDate>Fri, 03 Sep 2010 02:57:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.mtgoacademy.com/?p=9305#comment-2689</guid>
		<description><![CDATA[I see Broodmate Dragon being good, but Tombstalker may be a better fit for the deck if you&#039;re not using your graveyard?  I&#039;m just a nub though, so I don&#039;t know lol.




Maybe you can help me out a little.  I&#039;m having trouble building my own brews lately.  My issue is that I keep wanting to throw in 2 card I win combos when the colors match up.  Obviously the combos suck when you draw the cards separately.

For example:  Thopter Foundry/Sword of the Meek when you&#039;re playing UW and have search cards.

Painter&#039;s Servant/Grindstone, Stuffy Doll/Guilty Conscience, Cabal Coffers/Urborg, Tomb of Yawgmoth, Leyline of the Void/Helm of Obedience   (Those are obviously janky).

Do you feel that synergy is fully more important than having a 2 card win combo?  Obviously you do...]]></description>
		<content:encoded><![CDATA[<p>I see Broodmate Dragon being good, but Tombstalker may be a better fit for the deck if you&#8217;re not using your graveyard?  I&#8217;m just a nub though, so I don&#8217;t know lol.</p>
<p>Maybe you can help me out a little.  I&#8217;m having trouble building my own brews lately.  My issue is that I keep wanting to throw in 2 card I win combos when the colors match up.  Obviously the combos suck when you draw the cards separately.</p>
<p>For example:  Thopter Foundry/Sword of the Meek when you&#8217;re playing UW and have search cards.</p>
<p>Painter&#8217;s Servant/Grindstone, Stuffy Doll/Guilty Conscience, Cabal Coffers/Urborg, Tomb of Yawgmoth, Leyline of the Void/Helm of Obedience   (Those are obviously janky).</p>
<p>Do you feel that synergy is fully more important than having a 2 card win combo?  Obviously you do&#8230;</p>
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	<item>
		<title>By: Travis R. Chance</title>
		<link>http://www.mtgoacademy.com/100-sept-installment-pt-1-landscaping-w-trav/comment-page-1/#comment-2688</link>
		<dc:creator><![CDATA[Travis R. Chance]]></dc:creator>
		<pubDate>Thu, 02 Sep 2010 22:40:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.mtgoacademy.com/?p=9305#comment-2688</guid>
		<description><![CDATA[Pretty much.  Bu I try and stay the course, thematically.  Hold tight.  This was a very difficult build indeed.]]></description>
		<content:encoded><![CDATA[<p>Pretty much.  Bu I try and stay the course, thematically.  Hold tight.  This was a very difficult build indeed.</p>
]]></content:encoded>
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