As the DII draft format winds down before Avacyn Restored’s release on MTGO, Marshall flirts with the Mono-W 3-drops archetype before settling into an aggressive Wb list.
Chris pounds back a round of Cube on MTGO. How will his deck turn out? Will his decisions pay off? Find out inside this episode of Kool Runnings.
Marshall drafts a deck that ends up, in his words, “…pretty suspect.” How will his self-mill strategy turn out? Will he complete “Operation Bad Deck” with satisfying results?
When you are lost in the woods, you can’t tell where to go because you don’t know where you are. The same applies to drafting, where your decision-making is guided by your feeling of position. Magic offers its five colors to guide you, but only very rarely will you have a definite idea of where your deck is heading. In order not to get lost, you need to understand, accept, and learn to cope with this uncertainty.
Graham and James bring in some backup so that each pack of their draft can be drafted by a different person — with no knowledge of what the other drafters have chosen. It’s sure to be madness!



