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	<title>Comments on: Commander 2013 Visual Spoiler (Complete)</title>
	<atom:link href="http://www.mtgoacademy.com/commander-2013-visual-spoiler/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.mtgoacademy.com/commander-2013-visual-spoiler/</link>
	<description>The prime source for Magic the Gathering strategy</description>
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	<item>
		<title>By: Fuzzybehemoth</title>
		<link>http://www.mtgoacademy.com/commander-2013-visual-spoiler/comment-page-1/#comment-72952</link>
		<dc:creator><![CDATA[Fuzzybehemoth]]></dc:creator>
		<pubDate>Sun, 24 Nov 2013 01:12:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.mtgoacademy.com/?p=26661#comment-72952</guid>
		<description><![CDATA[I&#039;m liking these cards.  The way they interact during 3+ player magic is interesting, it promises to make good games and challenging play situations.  The commanders themselves for this set seem kind of &quot;eh&quot; to me, but that&#039;s probably just because I have no real idea of how they combo.

In any case, this is a bunch of good cards, that are bound to effect the MTG play-space.]]></description>
		<content:encoded><![CDATA[<p>I&#8217;m liking these cards.  The way they interact during 3+ player magic is interesting, it promises to make good games and challenging play situations.  The commanders themselves for this set seem kind of &#8220;eh&#8221; to me, but that&#8217;s probably just because I have no real idea of how they combo.</p>
<p>In any case, this is a bunch of good cards, that are bound to effect the MTG play-space.</p>
]]></content:encoded>
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	<item>
		<title>By: snitch</title>
		<link>http://www.mtgoacademy.com/commander-2013-visual-spoiler/comment-page-1/#comment-68315</link>
		<dc:creator><![CDATA[snitch]]></dc:creator>
		<pubDate>Sun, 27 Oct 2013 12:52:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.mtgoacademy.com/?p=26661#comment-68315</guid>
		<description><![CDATA[nice cards,but the price?]]></description>
		<content:encoded><![CDATA[<p>nice cards,but the price?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: GuyMan</title>
		<link>http://www.mtgoacademy.com/commander-2013-visual-spoiler/comment-page-1/#comment-67306</link>
		<dc:creator><![CDATA[GuyMan]]></dc:creator>
		<pubDate>Mon, 21 Oct 2013 02:55:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.mtgoacademy.com/?p=26661#comment-67306</guid>
		<description><![CDATA[Flavor fail, Sudden Demise is Sorcery speed]]></description>
		<content:encoded><![CDATA[<p>Flavor fail, Sudden Demise is Sorcery speed</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: PlanetWalls</title>
		<link>http://www.mtgoacademy.com/commander-2013-visual-spoiler/comment-page-1/#comment-66623</link>
		<dc:creator><![CDATA[PlanetWalls]]></dc:creator>
		<pubDate>Wed, 16 Oct 2013 17:28:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.mtgoacademy.com/?p=26661#comment-66623</guid>
		<description><![CDATA[Translation from the French by PlanetWalls:

Identity Nemesis UU1 - R
Creature - Merfolk Rogue
3/1
As Identity Nemesis enters the battlefield, choose a player.
Identity Nemesis has protection from the chosen player.

Translation by someone else:

Fallen Keeper BB5 - R
Creature - Avatar
8/6
Whenever Fallen Keeper deals combat damage to a player, you may return all creature cards put into your graveyard from the battlefield this turn to your hand.
B, Sacrifice another creature: Target creature gets -2/-2 until end of turn.]]></description>
		<content:encoded><![CDATA[<p>Translation from the French by PlanetWalls:</p>
<p>Identity Nemesis UU1 &#8211; R<br />
Creature &#8211; Merfolk Rogue<br />
3/1<br />
As Identity Nemesis enters the battlefield, choose a player.<br />
Identity Nemesis has protection from the chosen player.</p>
<p>Translation by someone else:</p>
<p>Fallen Keeper BB5 &#8211; R<br />
Creature &#8211; Avatar<br />
8/6<br />
Whenever Fallen Keeper deals combat damage to a player, you may return all creature cards put into your graveyard from the battlefield this turn to your hand.<br />
B, Sacrifice another creature: Target creature gets -2/-2 until end of turn.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: PlanetWalls</title>
		<link>http://www.mtgoacademy.com/commander-2013-visual-spoiler/comment-page-1/#comment-66463</link>
		<dc:creator><![CDATA[PlanetWalls]]></dc:creator>
		<pubDate>Tue, 15 Oct 2013 06:13:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.mtgoacademy.com/?p=26661#comment-66463</guid>
		<description><![CDATA[Eye of Doom - 4
Artifact
When Eye of Doom enters the battlefield, each player chooses a nonland permanent and puts a fate counter on it.

2, T, Sacrifice Eye of Doom: Destroy each permanent with a fate counter on it.]]></description>
		<content:encoded><![CDATA[<p>Eye of Doom &#8211; 4<br />
Artifact<br />
When Eye of Doom enters the battlefield, each player chooses a nonland permanent and puts a fate counter on it.</p>
<p>2, T, Sacrifice Eye of Doom: Destroy each permanent with a fate counter on it.</p>
]]></content:encoded>
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	<item>
		<title>By: Ghost in the afrosheen</title>
		<link>http://www.mtgoacademy.com/commander-2013-visual-spoiler/comment-page-1/#comment-66458</link>
		<dc:creator><![CDATA[Ghost in the afrosheen]]></dc:creator>
		<pubDate>Tue, 15 Oct 2013 05:32:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.mtgoacademy.com/?p=26661#comment-66458</guid>
		<description><![CDATA[I wish there were less  damned Dragons and more fuckin sphinxes in this game.  Get it together WOTc!]]></description>
		<content:encoded><![CDATA[<p>I wish there were less  damned Dragons and more fuckin sphinxes in this game.  Get it together WOTc!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: GuyMan</title>
		<link>http://www.mtgoacademy.com/commander-2013-visual-spoiler/comment-page-1/#comment-66402</link>
		<dc:creator><![CDATA[GuyMan]]></dc:creator>
		<pubDate>Mon, 14 Oct 2013 20:03:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.mtgoacademy.com/?p=26661#comment-66402</guid>
		<description><![CDATA[so far nothing that seems really exiting.  I&#039;m not seeing anything near Karador pwr lv. yet

Kind of cool that these legends like to die and get recast for more, but the idea doesn&#039;t seem all that powerful.]]></description>
		<content:encoded><![CDATA[<p>so far nothing that seems really exiting.  I&#8217;m not seeing anything near Karador pwr lv. yet</p>
<p>Kind of cool that these legends like to die and get recast for more, but the idea doesn&#8217;t seem all that powerful.</p>
]]></content:encoded>
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