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	<title>Comments on: Dime a Dozen #1: Lucky Thirteen</title>
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	<link>http://www.mtgoacademy.com/dime-a-dozen-1-lucky-thirteen/</link>
	<description>The prime source for Magic the Gathering strategy</description>
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		<title>By: Jason Moore</title>
		<link>http://www.mtgoacademy.com/dime-a-dozen-1-lucky-thirteen/comment-page-1/#comment-9667</link>
		<dc:creator><![CDATA[Jason Moore]]></dc:creator>
		<pubDate>Sat, 28 Jul 2012 00:48:46 +0000</pubDate>
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		<description><![CDATA[Josh â€” Videos in the near future should not be a problem at all! I&#039;m glad that you enjoyed the article.]]></description>
		<content:encoded><![CDATA[<p>Josh â€” Videos in the near future should not be a problem at all! I&#8217;m glad that you enjoyed the article.</p>
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		<title>By: Josh</title>
		<link>http://www.mtgoacademy.com/dime-a-dozen-1-lucky-thirteen/comment-page-1/#comment-9642</link>
		<dc:creator><![CDATA[Josh]]></dc:creator>
		<pubDate>Thu, 26 Jul 2012 02:34:35 +0000</pubDate>
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		<description><![CDATA[videos would be great. always love to see pauper vids and this was a great read!]]></description>
		<content:encoded><![CDATA[<p>videos would be great. always love to see pauper vids and this was a great read!</p>
]]></content:encoded>
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		<title>By: Jason Moore</title>
		<link>http://www.mtgoacademy.com/dime-a-dozen-1-lucky-thirteen/comment-page-1/#comment-9641</link>
		<dc:creator><![CDATA[Jason Moore]]></dc:creator>
		<pubDate>Thu, 26 Jul 2012 02:05:41 +0000</pubDate>
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		<description><![CDATA[Michael â€” Thank you, and thanks for checking out the article! Your ideas for Archaeomancer could certainly be right, only time and testing will tell I suppose.]]></description>
		<content:encoded><![CDATA[<p>Michael â€” Thank you, and thanks for checking out the article! Your ideas for Archaeomancer could certainly be right, only time and testing will tell I suppose.</p>
]]></content:encoded>
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		<title>By: Michael Radzwilla</title>
		<link>http://www.mtgoacademy.com/dime-a-dozen-1-lucky-thirteen/comment-page-1/#comment-9639</link>
		<dc:creator><![CDATA[Michael Radzwilla]]></dc:creator>
		<pubDate>Thu, 26 Jul 2012 01:48:03 +0000</pubDate>
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		<description><![CDATA[Welcome aboard the MTGOAcademy team.

Great article!  Archeomancer is the card which I&#039;m really looking forward to from M13 (that and the payout structure on MTGO not being awful again).  However, I don&#039;t think that Archeomancer really should replace Mnemonic Wall and I am actually inclined to run both for the huge amount of redundancy.  More importantly, being able to Flicker two Archomancers/Walls can easily lead to a shut out, since you can Eternal Witness every turn and keep returning answers to your hand.

Also, since this essentially turns your graveyard into a giant toolbox, it seems like Forbidden Alchemy, Teachings, and a bunch of relevant 1-ofs would be pretty good.]]></description>
		<content:encoded><![CDATA[<p>Welcome aboard the MTGOAcademy team.</p>
<p>Great article!  Archeomancer is the card which I&#8217;m really looking forward to from M13 (that and the payout structure on MTGO not being awful again).  However, I don&#8217;t think that Archeomancer really should replace Mnemonic Wall and I am actually inclined to run both for the huge amount of redundancy.  More importantly, being able to Flicker two Archomancers/Walls can easily lead to a shut out, since you can Eternal Witness every turn and keep returning answers to your hand.</p>
<p>Also, since this essentially turns your graveyard into a giant toolbox, it seems like Forbidden Alchemy, Teachings, and a bunch of relevant 1-ofs would be pretty good.</p>
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		<title>By: Jason Moore</title>
		<link>http://www.mtgoacademy.com/dime-a-dozen-1-lucky-thirteen/comment-page-1/#comment-9635</link>
		<dc:creator><![CDATA[Jason Moore]]></dc:creator>
		<pubDate>Wed, 25 Jul 2012 20:41:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.mtgoacademy.com/?p=17386#comment-9635</guid>
		<description><![CDATA[Govnovalj90 â€” I really like the versatility of Flicker as well. Maybe we can exchange ideas on how to make the deck better!

Jon â€” Pauper is becoming very popular on MTGO, and worth trying out. I think the deck is pretty fun to play because if an opponent underestimates you, you can really make them pay. 

BuddhaBob74 â€” Wall definitely has an edge in terms of higher toughness and less vulnerability. I am a little hesistant to play Cloud of Faeries or a Storm finisher, because my current Flicker targets seem robust enough even without a Flicker around.]]></description>
		<content:encoded><![CDATA[<p>Govnovalj90 â€” I really like the versatility of Flicker as well. Maybe we can exchange ideas on how to make the deck better!</p>
<p>Jon â€” Pauper is becoming very popular on MTGO, and worth trying out. I think the deck is pretty fun to play because if an opponent underestimates you, you can really make them pay. </p>
<p>BuddhaBob74 â€” Wall definitely has an edge in terms of higher toughness and less vulnerability. I am a little hesistant to play Cloud of Faeries or a Storm finisher, because my current Flicker targets seem robust enough even without a Flicker around.</p>
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		<title>By: BuddhaBob74</title>
		<link>http://www.mtgoacademy.com/dime-a-dozen-1-lucky-thirteen/comment-page-1/#comment-9634</link>
		<dc:creator><![CDATA[BuddhaBob74]]></dc:creator>
		<pubDate>Wed, 25 Jul 2012 20:15:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.mtgoacademy.com/?p=17386#comment-9634</guid>
		<description><![CDATA[I&#039;m hoping Ghostly Flicker stays a secret enough long enough for me to get a lot of M13 out of it.  It still isn&#039;t showing up in the dailies.
I prefer Mnemonic Wall to Archaeomancer, though.  It dies to much much less instant-speed removal, and is a more solid body to sit around until you get your cards.
...and if you&#039;re playing that other stuff, consider Cloud of Faeries for infinite mana.  And as long as you&#039;re infinite-casting Ghostly Flicker, you can just kill them with storm instead of Rolling Thunder or Capsize.  It dodges removal/discard startlingly well.]]></description>
		<content:encoded><![CDATA[<p>I&#8217;m hoping Ghostly Flicker stays a secret enough long enough for me to get a lot of M13 out of it.  It still isn&#8217;t showing up in the dailies.<br />
I prefer Mnemonic Wall to Archaeomancer, though.  It dies to much much less instant-speed removal, and is a more solid body to sit around until you get your cards.<br />
&#8230;and if you&#8217;re playing that other stuff, consider Cloud of Faeries for infinite mana.  And as long as you&#8217;re infinite-casting Ghostly Flicker, you can just kill them with storm instead of Rolling Thunder or Capsize.  It dodges removal/discard startlingly well.</p>
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		<title>By: Jon</title>
		<link>http://www.mtgoacademy.com/dime-a-dozen-1-lucky-thirteen/comment-page-1/#comment-9631</link>
		<dc:creator><![CDATA[Jon]]></dc:creator>
		<pubDate>Wed, 25 Jul 2012 17:23:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.mtgoacademy.com/?p=17386#comment-9631</guid>
		<description><![CDATA[Very informative article! I normally play paper magic so I haven&#039;t tried pauper, but it seems like a great choice for mtgo. I am interested to see how viable the archaeology deck is because it looks fun to play.]]></description>
		<content:encoded><![CDATA[<p>Very informative article! I normally play paper magic so I haven&#8217;t tried pauper, but it seems like a great choice for mtgo. I am interested to see how viable the archaeology deck is because it looks fun to play.</p>
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