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	<title>Comments on: Dime a Dozen #31: Dr. Pauper Presents — Dimir Disruption vs. Delver</title>
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	<description>The prime source for Magic the Gathering strategy</description>
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		<title>By: Jason Moore</title>
		<link>http://www.mtgoacademy.com/dime-a-dozen-31/comment-page-1/#comment-63457</link>
		<dc:creator><![CDATA[Jason Moore]]></dc:creator>
		<pubDate>Fri, 20 Sep 2013 18:20:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.mtgoacademy.com/?p=26093#comment-63457</guid>
		<description><![CDATA[Aught3 - I appreciate the input!

Phillipp - Nice observations! Great work. 

bing - Glad you could share that insight!]]></description>
		<content:encoded><![CDATA[<p>Aught3 &#8211; I appreciate the input!</p>
<p>Phillipp &#8211; Nice observations! Great work. </p>
<p>bing &#8211; Glad you could share that insight!</p>
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		<title>By: bing</title>
		<link>http://www.mtgoacademy.com/dime-a-dozen-31/comment-page-1/#comment-63411</link>
		<dc:creator><![CDATA[bing]]></dc:creator>
		<pubDate>Fri, 20 Sep 2013 09:18:19 +0000</pubDate>
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		<description><![CDATA[the reason i went squadron hawks over accumulated knowledge is primarily due to whirpool rider shuffle into deck ability. This allows me to draw the hawks into hand then recycle them with whirl - curfewing or snaping allows you to replay the hawk again and reset the hand - also brainstorm and hawks rock. 

i kinda agree with reinforcements and probe - in another version i used momentary blink instead - kinda half blink half mill.]]></description>
		<content:encoded><![CDATA[<p>the reason i went squadron hawks over accumulated knowledge is primarily due to whirpool rider shuffle into deck ability. This allows me to draw the hawks into hand then recycle them with whirl &#8211; curfewing or snaping allows you to replay the hawk again and reset the hand &#8211; also brainstorm and hawks rock. </p>
<p>i kinda agree with reinforcements and probe &#8211; in another version i used momentary blink instead &#8211; kinda half blink half mill.</p>
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		<title>By: Philipp</title>
		<link>http://www.mtgoacademy.com/dime-a-dozen-31/comment-page-1/#comment-63408</link>
		<dc:creator><![CDATA[Philipp]]></dc:creator>
		<pubDate>Fri, 20 Sep 2013 09:00:36 +0000</pubDate>
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		<description><![CDATA[The upside to playing no creatures in a pauper deck is to invalidate all the creature kill cards the opponent has in his deck. Unfortunately, this does not work against most of the top tier decks.
Delver, Stompy, MonoU Post, Elves and HexproofAuras do not have creature kill cards in the maindeck.
Affinity, DelverFiend and Goblins play burn which can also go to the head.
Only affected is UR Post.
So your build of Mill actually makes a lot of sense in the current meta!
Good creatures to include are also Drowner Initiate and Sage&#039;s Row Denizen instead of the white creatures and go for a MonoU deck.]]></description>
		<content:encoded><![CDATA[<p>The upside to playing no creatures in a pauper deck is to invalidate all the creature kill cards the opponent has in his deck. Unfortunately, this does not work against most of the top tier decks.<br />
Delver, Stompy, MonoU Post, Elves and HexproofAuras do not have creature kill cards in the maindeck.<br />
Affinity, DelverFiend and Goblins play burn which can also go to the head.<br />
Only affected is UR Post.<br />
So your build of Mill actually makes a lot of sense in the current meta!<br />
Good creatures to include are also Drowner Initiate and Sage&#8217;s Row Denizen instead of the white creatures and go for a MonoU deck.</p>
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		<title>By: Aught3</title>
		<link>http://www.mtgoacademy.com/dime-a-dozen-31/comment-page-1/#comment-63396</link>
		<dc:creator><![CDATA[Aught3]]></dc:creator>
		<pubDate>Fri, 20 Sep 2013 01:23:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.mtgoacademy.com/?p=26093#comment-63396</guid>
		<description><![CDATA[For the pauper mill deck I think Accumulated Knowledge does what Squadron Hawk can do for this deck only better so -4 Squadron Hawk and +4 Accumulated Knowledge.

Reinforcements is a bit odd while Cloudshift could do some good things with Mulldrifter, Whirlpool Rider, and Aven Riftwatcher all at the same cheap price. -2 Reinforcements, +2 Cloudshift.

The only other card that doesn&#039;t make a lot of sense is Gitaxian Probe, I&#039;m not sure what it is supposed to be doing. - 4 Gitaxian Probe and +2 Muddle the Mixture, +2 Exclude.

Aven Riftwatcher buys time while you set up big mills with Jace&#039;s Erasure and Whirlpool Rider (Muddle the Mixture finds both). Curfew and Cloudshift allow you to rebuy the Whirlpool Rider for another round. I&#039;m not quite sure on the rules but I think you should be able to play Whirlpool Rider, put it&#039;s trigger on the stack, then play Gush and Accumulated Knowledge to draw a bunch of cards and go for a massive turbo mill turn? 

This deck actually sounds kind of fun, much better than the grindy Bloody Tome lists.]]></description>
		<content:encoded><![CDATA[<p>For the pauper mill deck I think Accumulated Knowledge does what Squadron Hawk can do for this deck only better so -4 Squadron Hawk and +4 Accumulated Knowledge.</p>
<p>Reinforcements is a bit odd while Cloudshift could do some good things with Mulldrifter, Whirlpool Rider, and Aven Riftwatcher all at the same cheap price. -2 Reinforcements, +2 Cloudshift.</p>
<p>The only other card that doesn&#8217;t make a lot of sense is Gitaxian Probe, I&#8217;m not sure what it is supposed to be doing. &#8211; 4 Gitaxian Probe and +2 Muddle the Mixture, +2 Exclude.</p>
<p>Aven Riftwatcher buys time while you set up big mills with Jace&#8217;s Erasure and Whirlpool Rider (Muddle the Mixture finds both). Curfew and Cloudshift allow you to rebuy the Whirlpool Rider for another round. I&#8217;m not quite sure on the rules but I think you should be able to play Whirlpool Rider, put it&#8217;s trigger on the stack, then play Gush and Accumulated Knowledge to draw a bunch of cards and go for a massive turbo mill turn? </p>
<p>This deck actually sounds kind of fun, much better than the grindy Bloody Tome lists.</p>
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		<title>By: Jason Moore</title>
		<link>http://www.mtgoacademy.com/dime-a-dozen-31/comment-page-1/#comment-63357</link>
		<dc:creator><![CDATA[Jason Moore]]></dc:creator>
		<pubDate>Thu, 19 Sep 2013 22:19:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.mtgoacademy.com/?p=26093#comment-63357</guid>
		<description><![CDATA[Aught3 - That&#039;s definitely a good idea! It really depends how &quot;pre-boarded&quot; we&#039;d like to be against certain parts of the field. I&#039;m not sure about the Suicide Black element, but it would certainly provide a proactive clock (which is often quite helpful).]]></description>
		<content:encoded><![CDATA[<p>Aught3 &#8211; That&#8217;s definitely a good idea! It really depends how &#8220;pre-boarded&#8221; we&#8217;d like to be against certain parts of the field. I&#8217;m not sure about the Suicide Black element, but it would certainly provide a proactive clock (which is often quite helpful).</p>
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		<title>By: Aught3</title>
		<link>http://www.mtgoacademy.com/dime-a-dozen-31/comment-page-1/#comment-63354</link>
		<dc:creator><![CDATA[Aught3]]></dc:creator>
		<pubDate>Thu, 19 Sep 2013 22:01:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.mtgoacademy.com/?p=26093#comment-63354</guid>
		<description><![CDATA[On the Dimir Disruption deck, have you considered keeping both angles of attack (discard and land disruption) in the same deck by having a transformational sideboard? Game one could be heavy discard backed up by fast creatures and in game two there is the option to bring in a large amount of land destruction in matches it would be favourable against or as a surprise alternate strategy.

I&#039;m not sure if it would work out well but perhaps a mix of suicide black creatures (Wretched Anurid, Dauthi Horror) and MBC creatures (Rav Rats, Liliana&#039;s Spectre) with extra discard (Duress, Wrench Mind) and a bit of board control through Geth&#039;s Verdict. Power out with Dark Ritual and try to keep them top decking while your sui black creatures beat down. 

Game two use Dark Ritual to power out Contaminated Ground and Choking Sands attacking them from a different angle.]]></description>
		<content:encoded><![CDATA[<p>On the Dimir Disruption deck, have you considered keeping both angles of attack (discard and land disruption) in the same deck by having a transformational sideboard? Game one could be heavy discard backed up by fast creatures and in game two there is the option to bring in a large amount of land destruction in matches it would be favourable against or as a surprise alternate strategy.</p>
<p>I&#8217;m not sure if it would work out well but perhaps a mix of suicide black creatures (Wretched Anurid, Dauthi Horror) and MBC creatures (Rav Rats, Liliana&#8217;s Spectre) with extra discard (Duress, Wrench Mind) and a bit of board control through Geth&#8217;s Verdict. Power out with Dark Ritual and try to keep them top decking while your sui black creatures beat down. </p>
<p>Game two use Dark Ritual to power out Contaminated Ground and Choking Sands attacking them from a different angle.</p>
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		<title>By: Jason Moore</title>
		<link>http://www.mtgoacademy.com/dime-a-dozen-31/comment-page-1/#comment-63213</link>
		<dc:creator><![CDATA[Jason Moore]]></dc:creator>
		<pubDate>Wed, 18 Sep 2013 19:18:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.mtgoacademy.com/?p=26093#comment-63213</guid>
		<description><![CDATA[yessir - Nice observation! The deck does seem a bit like a worse version of MBC...

Reinaldo - Why do you suggest Fogs over creatures? I know that&#039;s traditionally how it&#039;s been done, but what would you say are the merits of playing no creatures?]]></description>
		<content:encoded><![CDATA[<p>yessir &#8211; Nice observation! The deck does seem a bit like a worse version of MBC&#8230;</p>
<p>Reinaldo &#8211; Why do you suggest Fogs over creatures? I know that&#8217;s traditionally how it&#8217;s been done, but what would you say are the merits of playing no creatures?</p>
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