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	<title>Comments on: Dime a Dozen #48: Pauper in General</title>
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	<link>http://www.mtgoacademy.com/dime-a-dozen-48-pauper-in-general/</link>
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		<title>By: Jason Moore</title>
		<link>http://www.mtgoacademy.com/dime-a-dozen-48-pauper-in-general/comment-page-1/#comment-153355</link>
		<dc:creator><![CDATA[Jason Moore]]></dc:creator>
		<pubDate>Mon, 23 Jun 2014 01:46:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.mtgoacademy.com/?p=29862#comment-153355</guid>
		<description><![CDATA[Nate - You could very well be right! Just to play Devil&#039;s advocate, how do you rationalize &quot;slow&quot; cards like Death Spark, and why ever play Mogg War Marshal if we have Dragon Fodder/Krenko&#039;s Command and pure speed is the end-all be-all?]]></description>
		<content:encoded><![CDATA[<p>Nate &#8211; You could very well be right! Just to play Devil&#8217;s advocate, how do you rationalize &#8220;slow&#8221; cards like Death Spark, and why ever play Mogg War Marshal if we have Dragon Fodder/Krenko&#8217;s Command and pure speed is the end-all be-all?</p>
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		<title>By: Nate Younkin (nyukon)</title>
		<link>http://www.mtgoacademy.com/dime-a-dozen-48-pauper-in-general/comment-page-1/#comment-153150</link>
		<dc:creator><![CDATA[Nate Younkin (nyukon)]]></dc:creator>
		<pubDate>Sun, 22 Jun 2014 19:37:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.mtgoacademy.com/?p=29862#comment-153150</guid>
		<description><![CDATA[I don&#039;t like the goblin general in pauper goblins I feel it slows the deck down, goblins are like burn hit hard and fast  3 drops slow this deck down.]]></description>
		<content:encoded><![CDATA[<p>I don&#8217;t like the goblin general in pauper goblins I feel it slows the deck down, goblins are like burn hit hard and fast  3 drops slow this deck down.</p>
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		<title>By: ates sekban</title>
		<link>http://www.mtgoacademy.com/dime-a-dozen-48-pauper-in-general/comment-page-1/#comment-151410</link>
		<dc:creator><![CDATA[ates sekban]]></dc:creator>
		<pubDate>Fri, 20 Jun 2014 22:57:19 +0000</pubDate>
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		<description><![CDATA[http://mtgstats.com/Deck.aspx?DeckID=310235]]></description>
		<content:encoded><![CDATA[<p><a href="http://mtgstats.com/Deck.aspx?DeckID=310235" rel="nofollow">http://mtgstats.com/Deck.aspx?DeckID=310235</a></p>
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		<title>By: Jason Moore</title>
		<link>http://www.mtgoacademy.com/dime-a-dozen-48-pauper-in-general/comment-page-1/#comment-151331</link>
		<dc:creator><![CDATA[Jason Moore]]></dc:creator>
		<pubDate>Fri, 20 Jun 2014 21:11:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.mtgoacademy.com/?p=29862#comment-151331</guid>
		<description><![CDATA[sesimo - I definitely agree that Goblin Matron is a very useful card. 

Where I disagree is the idea that Goblins is such a tight list. There are many Goblins lists that feature Chain Lightning and Fireblast while mine doesn&#039;t. I&#039;m pretty sure trimming to 7 or even 6 Goblin Sledder effects wouldn&#039;t drastically alter the deck&#039;s consistency, and some players opt for 17 lands rather than 18. Some lists have even cut Foundry Street Denizen completely. 

Kainius - Very solid observations! Thanks to you both for the comments.]]></description>
		<content:encoded><![CDATA[<p>sesimo &#8211; I definitely agree that Goblin Matron is a very useful card. </p>
<p>Where I disagree is the idea that Goblins is such a tight list. There are many Goblins lists that feature Chain Lightning and Fireblast while mine doesn&#8217;t. I&#8217;m pretty sure trimming to 7 or even 6 Goblin Sledder effects wouldn&#8217;t drastically alter the deck&#8217;s consistency, and some players opt for 17 lands rather than 18. Some lists have even cut Foundry Street Denizen completely. </p>
<p>Kainius &#8211; Very solid observations! Thanks to you both for the comments.</p>
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		<title>By: Kainius</title>
		<link>http://www.mtgoacademy.com/dime-a-dozen-48-pauper-in-general/comment-page-1/#comment-151097</link>
		<dc:creator><![CDATA[Kainius]]></dc:creator>
		<pubDate>Fri, 20 Jun 2014 16:16:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.mtgoacademy.com/?p=29862#comment-151097</guid>
		<description><![CDATA[General seems good but not in an opening hand. Banking on a 3 mana spell in an opening hand against a field rife with cheap counter magic and cheaper removal feels like a blow out waiting to happen. I really want the little guy to be good, and he is, but within the right paramiters. I see him in the deck as a one or two of (leaning towards one). One General as a Matron target seems to me like it&#039;d give the deck a serious end game threat without the drawbacks of A) commiting to a large cost spell early and getting blown out, and B) raising the curve so we can still keep a light land count. It leaves the deck more open slots for cheaper, earlier threats. Plus, it keeps us open for cheaper, earlier threats.]]></description>
		<content:encoded><![CDATA[<p>General seems good but not in an opening hand. Banking on a 3 mana spell in an opening hand against a field rife with cheap counter magic and cheaper removal feels like a blow out waiting to happen. I really want the little guy to be good, and he is, but within the right paramiters. I see him in the deck as a one or two of (leaning towards one). One General as a Matron target seems to me like it&#8217;d give the deck a serious end game threat without the drawbacks of A) commiting to a large cost spell early and getting blown out, and B) raising the curve so we can still keep a light land count. It leaves the deck more open slots for cheaper, earlier threats. Plus, it keeps us open for cheaper, earlier threats.</p>
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		<title>By: sesimo</title>
		<link>http://www.mtgoacademy.com/dime-a-dozen-48-pauper-in-general/comment-page-1/#comment-150871</link>
		<dc:creator><![CDATA[sesimo]]></dc:creator>
		<pubDate>Fri, 20 Jun 2014 10:56:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.mtgoacademy.com/?p=29862#comment-150871</guid>
		<description><![CDATA[NoTeef - I&#039;m sorry I wrote your nick wrong...]]></description>
		<content:encoded><![CDATA[<p>NoTeef &#8211; I&#8217;m sorry I wrote your nick wrong&#8230;</p>
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		<title>By: sesimo</title>
		<link>http://www.mtgoacademy.com/dime-a-dozen-48-pauper-in-general/comment-page-1/#comment-150863</link>
		<dc:creator><![CDATA[sesimo]]></dc:creator>
		<pubDate>Fri, 20 Jun 2014 10:44:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.mtgoacademy.com/?p=29862#comment-150863</guid>
		<description><![CDATA[Jason - I do believe Goblin Matron is the guy (or lady...) because it makes that &#039; I wish I had...&#039; feeling into reality: wanna kill next turn? get Goblin Bushwhacker. Needing blockers? get Mogg War Marshal. Having to kill a fatty? get a Sparksmith. Yes, it has the same cost and 1/1 body but it is real impact when it enters the battlefield as well as a great chump blocker. I can&#039;t imagine Goblin General taking the matron&#039;s room in this deck. Goblins is probably the tightest list in the format and any prospective goblin to join the gang should be clearly better than any of the current gang members. Goblin General is not our guy.
No teef - If you play Goblin General willing to make a big or final swing, you have to wait a turn to make it real... truth is it will get killed that very same turn you played it... or during your opponent&#039;s next turn... You&#039;d loose tempo and chances are you might get &#039;time walked&#039;... 
If you finally got to attack with it, you can bet it will be the first to crash into a blocker. In this scenario what you get is a worse version of bushwhacker with a &quot;reasonable&quot; 3 casting cost...]]></description>
		<content:encoded><![CDATA[<p>Jason &#8211; I do believe Goblin Matron is the guy (or lady&#8230;) because it makes that &#8216; I wish I had&#8230;&#8217; feeling into reality: wanna kill next turn? get Goblin Bushwhacker. Needing blockers? get Mogg War Marshal. Having to kill a fatty? get a Sparksmith. Yes, it has the same cost and 1/1 body but it is real impact when it enters the battlefield as well as a great chump blocker. I can&#8217;t imagine Goblin General taking the matron&#8217;s room in this deck. Goblins is probably the tightest list in the format and any prospective goblin to join the gang should be clearly better than any of the current gang members. Goblin General is not our guy.<br />
No teef &#8211; If you play Goblin General willing to make a big or final swing, you have to wait a turn to make it real&#8230; truth is it will get killed that very same turn you played it&#8230; or during your opponent&#8217;s next turn&#8230; You&#8217;d loose tempo and chances are you might get &#8216;time walked&#8217;&#8230;<br />
If you finally got to attack with it, you can bet it will be the first to crash into a blocker. In this scenario what you get is a worse version of bushwhacker with a &#8220;reasonable&#8221; 3 casting cost&#8230;</p>
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