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	<title>Comments on: Limited Resources: Sweet, Sweet Cube Draft</title>
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	<link>http://www.mtgoacademy.com/limited-resources-sweet-sweet-cube-draft/</link>
	<description>The prime source for Magic the Gathering strategy</description>
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		<title>By: Josh</title>
		<link>http://www.mtgoacademy.com/limited-resources-sweet-sweet-cube-draft/comment-page-1/#comment-12467</link>
		<dc:creator><![CDATA[Josh]]></dc:creator>
		<pubDate>Fri, 18 Jan 2013 11:46:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.mtgoacademy.com/?p=21171#comment-12467</guid>
		<description><![CDATA[Marshal finally did find out about World Enchantments : D]]></description>
		<content:encoded><![CDATA[<p>Marshal finally did find out about World Enchantments : D</p>
]]></content:encoded>
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		<title>By: mark</title>
		<link>http://www.mtgoacademy.com/limited-resources-sweet-sweet-cube-draft/comment-page-1/#comment-11758</link>
		<dc:creator><![CDATA[mark]]></dc:creator>
		<pubDate>Mon, 07 Jan 2013 23:08:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.mtgoacademy.com/?p=21171#comment-11758</guid>
		<description><![CDATA[What on earth were you doing all of M1G1? Worst playing I&#039;ve ever seen.. so many mistakes.

Him using Tamiyo&#039;s ultimate doesn&#039;t even matter, and he couldn&#039;t tap down Whipcorder as it had proc Blue. All you needed to do was stop him playing a creature. The play was to attack him, mill him for 10 and get a guy, and leave Tamiyo on 8. If he casts Steppe Lynx before using ultimate you can counter it and bounce Tamiyo, and then you&#039;re guaranteed to win by hitting him and milling him again (using Venser to make unblockable if you need to), if he ultimates first, you still counter Steppe Lynx but you may as well then just draw a card.

Never been on this site before. Never will be again.]]></description>
		<content:encoded><![CDATA[<p>What on earth were you doing all of M1G1? Worst playing I&#8217;ve ever seen.. so many mistakes.</p>
<p>Him using Tamiyo&#8217;s ultimate doesn&#8217;t even matter, and he couldn&#8217;t tap down Whipcorder as it had proc Blue. All you needed to do was stop him playing a creature. The play was to attack him, mill him for 10 and get a guy, and leave Tamiyo on 8. If he casts Steppe Lynx before using ultimate you can counter it and bounce Tamiyo, and then you&#8217;re guaranteed to win by hitting him and milling him again (using Venser to make unblockable if you need to), if he ultimates first, you still counter Steppe Lynx but you may as well then just draw a card.</p>
<p>Never been on this site before. Never will be again.</p>
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		<title>By: David</title>
		<link>http://www.mtgoacademy.com/limited-resources-sweet-sweet-cube-draft/comment-page-1/#comment-11627</link>
		<dc:creator><![CDATA[David]]></dc:creator>
		<pubDate>Mon, 24 Dec 2012 09:24:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.mtgoacademy.com/?p=21171#comment-11627</guid>
		<description><![CDATA[I probably would&#039;ve taken JtMS over Recall and then Elspeth over Shackles.  As great Recall and Shackles are, draw spells and control magic are replaceable while the best two planeswalkers are not.  That Moat even tabled which goes great with Jace and Elspeth.]]></description>
		<content:encoded><![CDATA[<p>I probably would&#8217;ve taken JtMS over Recall and then Elspeth over Shackles.  As great Recall and Shackles are, draw spells and control magic are replaceable while the best two planeswalkers are not.  That Moat even tabled which goes great with Jace and Elspeth.</p>
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		<title>By: Lantis</title>
		<link>http://www.mtgoacademy.com/limited-resources-sweet-sweet-cube-draft/comment-page-1/#comment-11620</link>
		<dc:creator><![CDATA[Lantis]]></dc:creator>
		<pubDate>Sun, 23 Dec 2012 10:59:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.mtgoacademy.com/?p=21171#comment-11620</guid>
		<description><![CDATA[@anonymous
Try to use another browser...]]></description>
		<content:encoded><![CDATA[<p>@anonymous<br />
Try to use another browser&#8230;</p>
]]></content:encoded>
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	<item>
		<title>By: Anonymous</title>
		<link>http://www.mtgoacademy.com/limited-resources-sweet-sweet-cube-draft/comment-page-1/#comment-11617</link>
		<dc:creator><![CDATA[Anonymous]]></dc:creator>
		<pubDate>Sun, 23 Dec 2012 00:15:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.mtgoacademy.com/?p=21171#comment-11617</guid>
		<description><![CDATA[can not see the vid? help...]]></description>
		<content:encoded><![CDATA[<p>can not see the vid? help&#8230;</p>
]]></content:encoded>
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	<item>
		<title>By: lauge</title>
		<link>http://www.mtgoacademy.com/limited-resources-sweet-sweet-cube-draft/comment-page-1/#comment-11615</link>
		<dc:creator><![CDATA[lauge]]></dc:creator>
		<pubDate>Sat, 22 Dec 2012 23:33:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.mtgoacademy.com/?p=21171#comment-11615</guid>
		<description><![CDATA[Haha marshall, that wasn&#039;t a draft deck, that was your goddamn 40 card singleton vintage list, please be fair the next time. Deck was soooo good, first draft i&#039;ve watched from start to end in weeks.]]></description>
		<content:encoded><![CDATA[<p>Haha marshall, that wasn&#8217;t a draft deck, that was your goddamn 40 card singleton vintage list, please be fair the next time. Deck was soooo good, first draft i&#8217;ve watched from start to end in weeks.</p>
]]></content:encoded>
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	<item>
		<title>By: Brian</title>
		<link>http://www.mtgoacademy.com/limited-resources-sweet-sweet-cube-draft/comment-page-1/#comment-11612</link>
		<dc:creator><![CDATA[Brian]]></dc:creator>
		<pubDate>Sat, 22 Dec 2012 20:15:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.mtgoacademy.com/?p=21171#comment-11612</guid>
		<description><![CDATA[You didn&#039;t have to blink nether void in m1g1, you said you only had 12 mana but you had 13. You were counting Orzhov Basilica as 1 mana. If there&#039;s one criticism I would make of your play, it&#039;s your management of mana sources. You made a mistake the previous turn with the worn powerstone by not counting your mana correctly, and you spend a lot of your time debating different lines to take by trying to figure out the mana. This is an obvious statement, but that time would be better used thinking about the actual implications of the play. 

I don&#039;t know what you could do to improve your mana counting skills, but maybe just reminding yourself when you are reviewing your mana to make sure you count bouncelands as 2 mana and going more slowly when you make an initial count, making sure to examine each non-basic land and artifact (instead of counting them quickly, but not being sure and having to do so multiple times). Your clock just went down needlessly in a lot of cases due to you being sloppy with counting your mana. Sorry to nitpick, but I teach math so little things like that can lead to me yelling at my computer screen haha.]]></description>
		<content:encoded><![CDATA[<p>You didn&#8217;t have to blink nether void in m1g1, you said you only had 12 mana but you had 13. You were counting Orzhov Basilica as 1 mana. If there&#8217;s one criticism I would make of your play, it&#8217;s your management of mana sources. You made a mistake the previous turn with the worn powerstone by not counting your mana correctly, and you spend a lot of your time debating different lines to take by trying to figure out the mana. This is an obvious statement, but that time would be better used thinking about the actual implications of the play. </p>
<p>I don&#8217;t know what you could do to improve your mana counting skills, but maybe just reminding yourself when you are reviewing your mana to make sure you count bouncelands as 2 mana and going more slowly when you make an initial count, making sure to examine each non-basic land and artifact (instead of counting them quickly, but not being sure and having to do so multiple times). Your clock just went down needlessly in a lot of cases due to you being sloppy with counting your mana. Sorry to nitpick, but I teach math so little things like that can lead to me yelling at my computer screen haha.</p>
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