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	<title>Comments on: Loading Ready Run Draft #58: Constellation Consternation</title>
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	<link>http://www.mtgoacademy.com/loading-ready-run-draft-58/</link>
	<description>The prime source for Magic the Gathering strategy</description>
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		<title>By: Clypheous</title>
		<link>http://www.mtgoacademy.com/loading-ready-run-draft-58/comment-page-1/#comment-175701</link>
		<dc:creator><![CDATA[Clypheous]]></dc:creator>
		<pubDate>Tue, 22 Jul 2014 21:07:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.mtgoacademy.com/?p=30631#comment-175701</guid>
		<description><![CDATA[I have to agree with Jonah, you probably should have drafted more actual constellation cards, you seemed to ignore them for better enchantments first pack, but that made all your future enchantments that much worse.  I doubt it would have made a huge difference, but it might have been entertaining to hit your opponent for four every turn from having intimidate basically constantly.

Amusing, but not exactly format breaking, unlike your Gatecrash two drops draft.]]></description>
		<content:encoded><![CDATA[<p>I have to agree with Jonah, you probably should have drafted more actual constellation cards, you seemed to ignore them for better enchantments first pack, but that made all your future enchantments that much worse.  I doubt it would have made a huge difference, but it might have been entertaining to hit your opponent for four every turn from having intimidate basically constantly.</p>
<p>Amusing, but not exactly format breaking, unlike your Gatecrash two drops draft.</p>
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		<title>By: Ben</title>
		<link>http://www.mtgoacademy.com/loading-ready-run-draft-58/comment-page-1/#comment-175687</link>
		<dc:creator><![CDATA[Ben]]></dc:creator>
		<pubDate>Tue, 22 Jul 2014 19:36:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.mtgoacademy.com/?p=30631#comment-175687</guid>
		<description><![CDATA[I&#039;d really love to see you guys do a &quot;sparkly&quot; VMA draft. Since every pack has a foil, what you do is draft the foil if it&#039;s there, and then anything else if it has already been taken, and see if you can get a crazy but workable deck. I foresee having to draft a lot of mana-fixing.]]></description>
		<content:encoded><![CDATA[<p>I&#8217;d really love to see you guys do a &#8220;sparkly&#8221; VMA draft. Since every pack has a foil, what you do is draft the foil if it&#8217;s there, and then anything else if it has already been taken, and see if you can get a crazy but workable deck. I foresee having to draft a lot of mana-fixing.</p>
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		<title>By: Jonah</title>
		<link>http://www.mtgoacademy.com/loading-ready-run-draft-58/comment-page-1/#comment-175146</link>
		<dc:creator><![CDATA[Jonah]]></dc:creator>
		<pubDate>Sun, 20 Jul 2014 21:17:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.mtgoacademy.com/?p=30631#comment-175146</guid>
		<description><![CDATA[&quot;the constellation deck&quot; with a single card with constellation...

In my experience, you have to grab the actual Constellation guys over anything else in the Journey pack, because it&#039;s your only chance to grab them.]]></description>
		<content:encoded><![CDATA[<p>&#8220;the constellation deck&#8221; with a single card with constellation&#8230;</p>
<p>In my experience, you have to grab the actual Constellation guys over anything else in the Journey pack, because it&#8217;s your only chance to grab them.</p>
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	<item>
		<title>By: LoadingReadyRun</title>
		<link>http://www.mtgoacademy.com/loading-ready-run-draft-58/comment-page-1/#comment-175033</link>
		<dc:creator><![CDATA[LoadingReadyRun]]></dc:creator>
		<pubDate>Sun, 20 Jul 2014 07:50:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.mtgoacademy.com/?p=30631#comment-175033</guid>
		<description><![CDATA[@Ray - Holy crap you&#039;re right. I&#039;ve spent this whole draft format basically ignoring that card…]]></description>
		<content:encoded><![CDATA[<p>@Ray &#8211; Holy crap you&#8217;re right. I&#8217;ve spent this whole draft format basically ignoring that card…</p>
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		<title>By: Fireteeth</title>
		<link>http://www.mtgoacademy.com/loading-ready-run-draft-58/comment-page-1/#comment-174540</link>
		<dc:creator><![CDATA[Fireteeth]]></dc:creator>
		<pubDate>Fri, 18 Jul 2014 04:01:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.mtgoacademy.com/?p=30631#comment-174540</guid>
		<description><![CDATA[Match 3 Game 1, probably wouldn&#039;t have mattered but you cast Nylea&#039;s Emissary without bestow and then used Cast Into Darkness to kill the Nautilus. Bestowing Emissary targeting the Nautilus would&#039;ve killed it and you would have kept your Cast Into Darkness.]]></description>
		<content:encoded><![CDATA[<p>Match 3 Game 1, probably wouldn&#8217;t have mattered but you cast Nylea&#8217;s Emissary without bestow and then used Cast Into Darkness to kill the Nautilus. Bestowing Emissary targeting the Nautilus would&#8217;ve killed it and you would have kept your Cast Into Darkness.</p>
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		<title>By: frizzell66</title>
		<link>http://www.mtgoacademy.com/loading-ready-run-draft-58/comment-page-1/#comment-174494</link>
		<dc:creator><![CDATA[frizzell66]]></dc:creator>
		<pubDate>Thu, 17 Jul 2014 23:59:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.mtgoacademy.com/?p=30631#comment-174494</guid>
		<description><![CDATA[Anyway, I think this shows us that we were right all along - those claim enchantments in Born of the God were the worst! Unfortunately also one Grim Guardian is not enough to get the job done. Also Nyx Infusion is good, but I usually would take the Lampads over them - that intimidate almost every turn would have been powerful in many different places during your games - you usually got stuck on the ground while not having enough flyers to keep getting through. But thanks anyway for finally doing the &quot;all enchantments&quot; draft.]]></description>
		<content:encoded><![CDATA[<p>Anyway, I think this shows us that we were right all along &#8211; those claim enchantments in Born of the God were the worst! Unfortunately also one Grim Guardian is not enough to get the job done. Also Nyx Infusion is good, but I usually would take the Lampads over them &#8211; that intimidate almost every turn would have been powerful in many different places during your games &#8211; you usually got stuck on the ground while not having enough flyers to keep getting through. But thanks anyway for finally doing the &#8220;all enchantments&#8221; draft.</p>
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		<title>By: Ray</title>
		<link>http://www.mtgoacademy.com/loading-ready-run-draft-58/comment-page-1/#comment-174419</link>
		<dc:creator><![CDATA[Ray]]></dc:creator>
		<pubDate>Thu, 17 Jul 2014 18:08:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.mtgoacademy.com/?p=30631#comment-174419</guid>
		<description><![CDATA[With the amount of of enchantments ye had, that Kruphix&#039;s Insight would have been a divination most of the time. It didn&#039;t even get a comment.]]></description>
		<content:encoded><![CDATA[<p>With the amount of of enchantments ye had, that Kruphix&#8217;s Insight would have been a divination most of the time. It didn&#8217;t even get a comment.</p>
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