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	<title>Comments on: LoadingReadyRun Draft #17: Chronically Flooded</title>
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		<title>By: BC</title>
		<link>http://www.mtgoacademy.com/loadingreadyrun-draft-17-chronically-flooded/comment-page-1/#comment-11198</link>
		<dc:creator><![CDATA[BC]]></dc:creator>
		<pubDate>Thu, 22 Nov 2012 21:12:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.mtgoacademy.com/?p=18871#comment-11198</guid>
		<description><![CDATA[Love these drafts. Even with the misplays where I talk at my computer screen as if you guys could hear me, these are immensely entertaining.

Don&#039;t know if you are interested in ideas for these comedy drafts, but you have a unique opportunity with RtR to do a set of off-guild drafts. Meaning, force draft a guild that is NOT in Return to Ravnica. You would be allowed to splash for gold cards if it came to that, but part of the point would be to try and stay in Gruul, Dimir, Boros, Orzhov, or Simic colors exclusively and see if you could make it work. It has the advantage that you can try to make good picks while still doing something &quot;wacky&quot;]]></description>
		<content:encoded><![CDATA[<p>Love these drafts. Even with the misplays where I talk at my computer screen as if you guys could hear me, these are immensely entertaining.</p>
<p>Don&#8217;t know if you are interested in ideas for these comedy drafts, but you have a unique opportunity with RtR to do a set of off-guild drafts. Meaning, force draft a guild that is NOT in Return to Ravnica. You would be allowed to splash for gold cards if it came to that, but part of the point would be to try and stay in Gruul, Dimir, Boros, Orzhov, or Simic colors exclusively and see if you could make it work. It has the advantage that you can try to make good picks while still doing something &#8220;wacky&#8221;</p>
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		<title>By: Karnasis</title>
		<link>http://www.mtgoacademy.com/loadingreadyrun-draft-17-chronically-flooded/comment-page-1/#comment-11145</link>
		<dc:creator><![CDATA[Karnasis]]></dc:creator>
		<pubDate>Tue, 20 Nov 2012 05:52:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.mtgoacademy.com/?p=18871#comment-11145</guid>
		<description><![CDATA[Dunno why people are harping on them for doing something silly. Seriously guys, calm down. If you are so bent out of shape because they keep making &quot;misplays&quot; then simply stop watching. Personally I like the drafts because they AREN&#039;T playing it to the max, and just having fun.  

Limited Primal Surge ftw XD]]></description>
		<content:encoded><![CDATA[<p>Dunno why people are harping on them for doing something silly. Seriously guys, calm down. If you are so bent out of shape because they keep making &#8220;misplays&#8221; then simply stop watching. Personally I like the drafts because they AREN&#8217;T playing it to the max, and just having fun.  </p>
<p>Limited Primal Surge ftw XD</p>
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		<title>By: Brian</title>
		<link>http://www.mtgoacademy.com/loadingreadyrun-draft-17-chronically-flooded/comment-page-1/#comment-11004</link>
		<dc:creator><![CDATA[Brian]]></dc:creator>
		<pubDate>Tue, 13 Nov 2012 18:48:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.mtgoacademy.com/?p=18871#comment-11004</guid>
		<description><![CDATA[I think these would be more entertaining if you guys brought in a more experienced player as a &quot;consultant.&quot; I don&#039;t mean to convince you to try and spike the draft, but to work towards your goal more efficiently and not make as many play mistakes. I really like the idea of you guys going for the wacky archetypes we all have thought about trying but don&#039;t want to waste 14 tickets on, but it&#039;s really painful when you miss out on cards/interactions that are perfect for you.

First and foremost: chronic flooding + psychic spiral is the fastest and most efficient mill plan you can have. When you&#039;re using chronic flooding on your own land, you will always mill 3 a turn, whereas they can just avoid it after a few turns. When you have psychic spirals (and perhaps some treasured finds to work as tutors if you&#039;re doing the self-mill plan) in your deck, milling yourself is not only just as good as milling them, it&#039;s better. You don&#039;t risk milling scavenge cards, and you have the opportunity to stock your own graveyard with scavenge, targets for treasured find, or things like Jarad (why didn&#039;t you take him? WHY???!!!). 

BUG lets you play axebanes, gatecreepers, doorkeepers, hover barriers, trestle trolls, lotleth trolls (to marginally increase your spirals), treasured find, chronic flooding, and urban burgeoning (basically chronic flooding for 1 mana when you have 4+ in your deck). The beautiful thing about those colors for the archetype is you get the best walls to give tons of mana with your axebanes, and huge mills with the doorkeepers. You don&#039;t even need more than a single psychic spiral if you have codex shredders, because you can get it back if you mill it! Between treasured find and codex shredders, you&#039;ll have more than enough ways of getting things back from your graveyard that you can adapt to a lot of situations. 

Basically, please do this draft again, but PLEASE do the self-mill version: it&#039;s a lot more viable and is just cooler in general.]]></description>
		<content:encoded><![CDATA[<p>I think these would be more entertaining if you guys brought in a more experienced player as a &#8220;consultant.&#8221; I don&#8217;t mean to convince you to try and spike the draft, but to work towards your goal more efficiently and not make as many play mistakes. I really like the idea of you guys going for the wacky archetypes we all have thought about trying but don&#8217;t want to waste 14 tickets on, but it&#8217;s really painful when you miss out on cards/interactions that are perfect for you.</p>
<p>First and foremost: chronic flooding + psychic spiral is the fastest and most efficient mill plan you can have. When you&#8217;re using chronic flooding on your own land, you will always mill 3 a turn, whereas they can just avoid it after a few turns. When you have psychic spirals (and perhaps some treasured finds to work as tutors if you&#8217;re doing the self-mill plan) in your deck, milling yourself is not only just as good as milling them, it&#8217;s better. You don&#8217;t risk milling scavenge cards, and you have the opportunity to stock your own graveyard with scavenge, targets for treasured find, or things like Jarad (why didn&#8217;t you take him? WHY???!!!). </p>
<p>BUG lets you play axebanes, gatecreepers, doorkeepers, hover barriers, trestle trolls, lotleth trolls (to marginally increase your spirals), treasured find, chronic flooding, and urban burgeoning (basically chronic flooding for 1 mana when you have 4+ in your deck). The beautiful thing about those colors for the archetype is you get the best walls to give tons of mana with your axebanes, and huge mills with the doorkeepers. You don&#8217;t even need more than a single psychic spiral if you have codex shredders, because you can get it back if you mill it! Between treasured find and codex shredders, you&#8217;ll have more than enough ways of getting things back from your graveyard that you can adapt to a lot of situations. </p>
<p>Basically, please do this draft again, but PLEASE do the self-mill version: it&#8217;s a lot more viable and is just cooler in general.</p>
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	<item>
		<title>By: nick</title>
		<link>http://www.mtgoacademy.com/loadingreadyrun-draft-17-chronically-flooded/comment-page-1/#comment-11001</link>
		<dc:creator><![CDATA[nick]]></dc:creator>
		<pubDate>Tue, 13 Nov 2012 16:02:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.mtgoacademy.com/?p=18871#comment-11001</guid>
		<description><![CDATA[by the way- take this with a grain of salt. Everything is easier to see when you aren&#039;t in the moment, and hindsight on a draft will get you in trouble.

Also- drafting golgari with a chronic flooding your own lands / spiral win condition could&#039;ve been fun. Just realized that and the troll you picked up pack 1 would&#039;ve been really fun. If you ever open pack rat, PLEASE make a trolling deck of packrats that don&#039;t attack and use psychic spiral to win.]]></description>
		<content:encoded><![CDATA[<p>by the way- take this with a grain of salt. Everything is easier to see when you aren&#8217;t in the moment, and hindsight on a draft will get you in trouble.</p>
<p>Also- drafting golgari with a chronic flooding your own lands / spiral win condition could&#8217;ve been fun. Just realized that and the troll you picked up pack 1 would&#8217;ve been really fun. If you ever open pack rat, PLEASE make a trolling deck of packrats that don&#8217;t attack and use psychic spiral to win.</p>
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		<title>By: nick</title>
		<link>http://www.mtgoacademy.com/loadingreadyrun-draft-17-chronically-flooded/comment-page-1/#comment-11000</link>
		<dc:creator><![CDATA[nick]]></dc:creator>
		<pubDate>Tue, 13 Nov 2012 15:55:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.mtgoacademy.com/?p=18871#comment-11000</guid>
		<description><![CDATA[I get why you are running the lobber crew, but it seems extremely out of place and hard to cast. Because of that one card, you ran 4 colors, when there were many more white cards you could&#039;ve run to help you out. Chronic flooding plays well with sphere of safety. Both of those cards play well with ethereal armor. You armor up 1 doorkeeper with flooding and safety on the board, and every time you are attacked it works in your advantage. One armor on a doorkeeper with sphere and chronic flooding and they are paying 3 per creature and attacking into a 3/7 first striker. That should&#039;ve been the goal. Make all their plays bad, and mill when they don&#039;t play anything. Forcing blue white with a SPLASH black (jailbreaker for defender and stabwound for enchantment count) or red (lobber crew, fire, izzet keyrune) or green (axbane, populate yourself some blockers *hi growing ranks*) was the play for this deck. 

Also, you played crosstown late every time you had him. Like you said, he kills before he mills, but he often is out classed by the time you drop him late game. You want to get him in while the getting is good! Plus, you played the doorkeeper on an empty board, and then didn&#039;t activate him in favor of then playing the crosstown. I just don&#039;t understand that line? 

Also, you jumped on doorkeepers and stuff like that early, which I understand that is the comedy draft, but you KNOW those are going to table. And if they don&#039;t, you know you should&#039;t be drafting that deck anyway. 

People also commented on the flooding/spiral combo that you talked about when drafting, but missed when playing.

Don&#039;t get me wrong- not trying to rail on you. I&#039;m a huge fan of LRR. Just think that there is a huge potential for this deck, and am only saying this so maybe you&#039;ll give it another shot. I think it is a great comedy draft deck. PLEASE play it again. Maybe on the live draft. You didn&#039;t get enough doorkeepers anyway! :)]]></description>
		<content:encoded><![CDATA[<p>I get why you are running the lobber crew, but it seems extremely out of place and hard to cast. Because of that one card, you ran 4 colors, when there were many more white cards you could&#8217;ve run to help you out. Chronic flooding plays well with sphere of safety. Both of those cards play well with ethereal armor. You armor up 1 doorkeeper with flooding and safety on the board, and every time you are attacked it works in your advantage. One armor on a doorkeeper with sphere and chronic flooding and they are paying 3 per creature and attacking into a 3/7 first striker. That should&#8217;ve been the goal. Make all their plays bad, and mill when they don&#8217;t play anything. Forcing blue white with a SPLASH black (jailbreaker for defender and stabwound for enchantment count) or red (lobber crew, fire, izzet keyrune) or green (axbane, populate yourself some blockers *hi growing ranks*) was the play for this deck. </p>
<p>Also, you played crosstown late every time you had him. Like you said, he kills before he mills, but he often is out classed by the time you drop him late game. You want to get him in while the getting is good! Plus, you played the doorkeeper on an empty board, and then didn&#8217;t activate him in favor of then playing the crosstown. I just don&#8217;t understand that line? </p>
<p>Also, you jumped on doorkeepers and stuff like that early, which I understand that is the comedy draft, but you KNOW those are going to table. And if they don&#8217;t, you know you should&#8217;t be drafting that deck anyway. </p>
<p>People also commented on the flooding/spiral combo that you talked about when drafting, but missed when playing.</p>
<p>Don&#8217;t get me wrong- not trying to rail on you. I&#8217;m a huge fan of LRR. Just think that there is a huge potential for this deck, and am only saying this so maybe you&#8217;ll give it another shot. I think it is a great comedy draft deck. PLEASE play it again. Maybe on the live draft. You didn&#8217;t get enough doorkeepers anyway! <img src="http://www.mtgoacademy.com/wp-includes/images/smilies/icon_smile.gif" alt=":)" class="wp-smiley" /> </p>
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		<title>By: Adam</title>
		<link>http://www.mtgoacademy.com/loadingreadyrun-draft-17-chronically-flooded/comment-page-1/#comment-10984</link>
		<dc:creator><![CDATA[Adam]]></dc:creator>
		<pubDate>Mon, 12 Nov 2012 07:02:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.mtgoacademy.com/?p=18871#comment-10984</guid>
		<description><![CDATA[I agree with Indraco.  Sphere forces them to use the chronic flooded lands.  Should have given it a second chance imo.  Thanks for the vids!]]></description>
		<content:encoded><![CDATA[<p>I agree with Indraco.  Sphere forces them to use the chronic flooded lands.  Should have given it a second chance imo.  Thanks for the vids!</p>
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		<title>By: Bubsy 3d</title>
		<link>http://www.mtgoacademy.com/loadingreadyrun-draft-17-chronically-flooded/comment-page-1/#comment-10965</link>
		<dc:creator><![CDATA[Bubsy 3d]]></dc:creator>
		<pubDate>Fri, 09 Nov 2012 20:13:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.mtgoacademy.com/?p=18871#comment-10965</guid>
		<description><![CDATA[Yeah, not taking the Jarad and the World spine Wurm in the self-mill defensive ramp comedy draft seems a bit off.]]></description>
		<content:encoded><![CDATA[<p>Yeah, not taking the Jarad and the World spine Wurm in the self-mill defensive ramp comedy draft seems a bit off.</p>
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