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	<title>Comments on: M:tG Cribbs #15: Rogue Bruna Combo in Standard</title>
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		<title>By: Crabbs42</title>
		<link>http://www.mtgoacademy.com/mtg-cribbs-15-rogue-bruna-combo-in-standard/comment-page-1/#comment-57603</link>
		<dc:creator><![CDATA[Crabbs42]]></dc:creator>
		<pubDate>Tue, 25 Jun 2013 22:25:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.mtgoacademy.com/?p=24301#comment-57603</guid>
		<description><![CDATA[Thanks for the input everyone! I know I really messed up Match 2 with the Izzet Charms. I didn&#039;t realize that my lands after the slime didn&#039;t cast both Charms. If I were to play this again I would take out the Godless Shrines and Isolated Chapels and only play lands that produce U or R. To Wyldcat, thank you for your comments. I did try Thought Scour at first but I found that I just wanted to mill myself as fast as possible, that is why I am playing Chronic Flooding instead. And I don&#039;t know if Madcap Skills or Righteous Authority are needed. The damaging from trample is usually more than enough and I didn&#039;t think I needed Holy Mantle, which is strictly better.]]></description>
		<content:encoded><![CDATA[<p>Thanks for the input everyone! I know I really messed up Match 2 with the Izzet Charms. I didn&#8217;t realize that my lands after the slime didn&#8217;t cast both Charms. If I were to play this again I would take out the Godless Shrines and Isolated Chapels and only play lands that produce U or R. To Wyldcat, thank you for your comments. I did try Thought Scour at first but I found that I just wanted to mill myself as fast as possible, that is why I am playing Chronic Flooding instead. And I don&#8217;t know if Madcap Skills or Righteous Authority are needed. The damaging from trample is usually more than enough and I didn&#8217;t think I needed Holy Mantle, which is strictly better.</p>
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		<title>By: joshij</title>
		<link>http://www.mtgoacademy.com/mtg-cribbs-15-rogue-bruna-combo-in-standard/comment-page-1/#comment-57563</link>
		<dc:creator><![CDATA[joshij]]></dc:creator>
		<pubDate>Mon, 24 Jun 2013 15:34:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.mtgoacademy.com/?p=24301#comment-57563</guid>
		<description><![CDATA[Sweet brew, thanks for taking it through a daily event for us: it&#039;s nice to see decks like this go off (even if only occasionally) against DE level opponents]]></description>
		<content:encoded><![CDATA[<p>Sweet brew, thanks for taking it through a daily event for us: it&#8217;s nice to see decks like this go off (even if only occasionally) against DE level opponents</p>
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	<item>
		<title>By: wyldcat</title>
		<link>http://www.mtgoacademy.com/mtg-cribbs-15-rogue-bruna-combo-in-standard/comment-page-1/#comment-57556</link>
		<dc:creator><![CDATA[wyldcat]]></dc:creator>
		<pubDate>Mon, 24 Jun 2013 11:54:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.mtgoacademy.com/?p=24301#comment-57556</guid>
		<description><![CDATA[To Theis,
Your Correct by definition this deck is a glass cannon. The deck does not interact with the opponent and gets boned by one well timed rest in peace. The deck is probably to slow to deal with an aggressive strategy like blitz. In the right meta the deck could be amazing, but that time is not now. The deck is still fun to play casually.

To Ryan,
I hope you do not mind but I played around with your list to make it more to my style of play. Here is what I came up with.
4 Bruna, 4 Unburial Rites, 4 Thought Scour, 4 Faithless Looting, 4 Izzet Charm, and 4 Breaking // Entering = Combo pieces
4 Ethereal Armor, 2 Alpha Authority, 2 Madcap Skills, 3 Unflinching Courage, and 1 Righteous Authority = Enchantments
4 Steam Vents, 4 Sulfur Falls, 2 Hallowed Fountains, 2 Glacial Fortress, 
2 Drowned Catacombs, 2 Watery Graves, 2 Blood Crypt, 2 Dragonskull Sumit
2 Sacred Foundry, 2 Clifftop Retreat = mana base

Goldfishing the deck showed it turn 4 Bruna 50%, turn 5 Bruna 40%, and lost to itself 10%
averaged 3 red sources, 3 blue sources, 1 black source, and 1 white source on turn 4, ie 2 steam vent, 1 cliftop retreat, 1 watery grave

Happy Brewing]]></description>
		<content:encoded><![CDATA[<p>To Theis,<br />
Your Correct by definition this deck is a glass cannon. The deck does not interact with the opponent and gets boned by one well timed rest in peace. The deck is probably to slow to deal with an aggressive strategy like blitz. In the right meta the deck could be amazing, but that time is not now. The deck is still fun to play casually.</p>
<p>To Ryan,<br />
I hope you do not mind but I played around with your list to make it more to my style of play. Here is what I came up with.<br />
4 Bruna, 4 Unburial Rites, 4 Thought Scour, 4 Faithless Looting, 4 Izzet Charm, and 4 Breaking // Entering = Combo pieces<br />
4 Ethereal Armor, 2 Alpha Authority, 2 Madcap Skills, 3 Unflinching Courage, and 1 Righteous Authority = Enchantments<br />
4 Steam Vents, 4 Sulfur Falls, 2 Hallowed Fountains, 2 Glacial Fortress,<br />
2 Drowned Catacombs, 2 Watery Graves, 2 Blood Crypt, 2 Dragonskull Sumit<br />
2 Sacred Foundry, 2 Clifftop Retreat = mana base</p>
<p>Goldfishing the deck showed it turn 4 Bruna 50%, turn 5 Bruna 40%, and lost to itself 10%<br />
averaged 3 red sources, 3 blue sources, 1 black source, and 1 white source on turn 4, ie 2 steam vent, 1 cliftop retreat, 1 watery grave</p>
<p>Happy Brewing</p>
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		<title>By: Jeremy</title>
		<link>http://www.mtgoacademy.com/mtg-cribbs-15-rogue-bruna-combo-in-standard/comment-page-1/#comment-57549</link>
		<dc:creator><![CDATA[Jeremy]]></dc:creator>
		<pubDate>Mon, 24 Jun 2013 07:51:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.mtgoacademy.com/?p=24301#comment-57549</guid>
		<description><![CDATA[I think your shock:buddy ratio is far less of a concern than your color ratio. Red/blue are vital to your deck functioning since they comprise your digging, whereas black/white are things you can wait to get. You also have no W/B spells while having several multicolored spells containing your main colors. I mean, I could be wrong, but it just seems like filling out your set of Sulfur Falls and another land that taps for one of the colors (probably red) would cause less mulligans than the three W/B lands.]]></description>
		<content:encoded><![CDATA[<p>I think your shock:buddy ratio is far less of a concern than your color ratio. Red/blue are vital to your deck functioning since they comprise your digging, whereas black/white are things you can wait to get. You also have no W/B spells while having several multicolored spells containing your main colors. I mean, I could be wrong, but it just seems like filling out your set of Sulfur Falls and another land that taps for one of the colors (probably red) would cause less mulligans than the three W/B lands.</p>
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	<item>
		<title>By: Theis</title>
		<link>http://www.mtgoacademy.com/mtg-cribbs-15-rogue-bruna-combo-in-standard/comment-page-1/#comment-57548</link>
		<dc:creator><![CDATA[Theis]]></dc:creator>
		<pubDate>Mon, 24 Jun 2013 07:48:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.mtgoacademy.com/?p=24301#comment-57548</guid>
		<description><![CDATA[The deck is cool but bad. Basicly it loses to itself more often than to the opponent, because colorscrew, lack of combo pieces or lack of enablers. When it comes together the opponent has a whole turn to deal with brunah, if they can&#039;t they lose. The problem is the lack alternate wincon and that it recieves random hate.]]></description>
		<content:encoded><![CDATA[<p>The deck is cool but bad. Basicly it loses to itself more often than to the opponent, because colorscrew, lack of combo pieces or lack of enablers. When it comes together the opponent has a whole turn to deal with brunah, if they can&#8217;t they lose. The problem is the lack alternate wincon and that it recieves random hate.</p>
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	<item>
		<title>By: wyldcat</title>
		<link>http://www.mtgoacademy.com/mtg-cribbs-15-rogue-bruna-combo-in-standard/comment-page-1/#comment-57547</link>
		<dc:creator><![CDATA[wyldcat]]></dc:creator>
		<pubDate>Mon, 24 Jun 2013 07:17:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.mtgoacademy.com/?p=24301#comment-57547</guid>
		<description><![CDATA[Hello Ryan,
Looks like a fun deck to play. I don&#039;t think I would play a dual land in the deck that did not have have red or blue on it. Those are the two colors you need most early to get your deck working. I would also trade 1 alpha authority for 1 madcap skills just for the fun of occasionally assembling voltron. 

The breaking and entering promo is from the dragon maze launch event. 
Thanks for the content]]></description>
		<content:encoded><![CDATA[<p>Hello Ryan,<br />
Looks like a fun deck to play. I don&#8217;t think I would play a dual land in the deck that did not have have red or blue on it. Those are the two colors you need most early to get your deck working. I would also trade 1 alpha authority for 1 madcap skills just for the fun of occasionally assembling voltron. </p>
<p>The breaking and entering promo is from the dragon maze launch event.<br />
Thanks for the content</p>
]]></content:encoded>
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	<item>
		<title>By: PromoExpert</title>
		<link>http://www.mtgoacademy.com/mtg-cribbs-15-rogue-bruna-combo-in-standard/comment-page-1/#comment-57545</link>
		<dc:creator><![CDATA[PromoExpert]]></dc:creator>
		<pubDate>Mon, 24 Jun 2013 06:34:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.mtgoacademy.com/?p=24301#comment-57545</guid>
		<description><![CDATA[I know that I received the Breaking // Entering promo with that art for playing at FNM on the day that Dragon&#039;s Maze was officially released.]]></description>
		<content:encoded><![CDATA[<p>I know that I received the Breaking // Entering promo with that art for playing at FNM on the day that Dragon&#8217;s Maze was officially released.</p>
]]></content:encoded>
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