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	<title>Comments on: Simon Says #19: Uncommon Roles</title>
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	<link>http://www.mtgoacademy.com/simon-says-19-uncommon-roles/</link>
	<description>The prime source for Magic the Gathering strategy</description>
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		<title>By: Lunco</title>
		<link>http://www.mtgoacademy.com/simon-says-19-uncommon-roles/comment-page-1/#comment-9116</link>
		<dc:creator><![CDATA[Lunco]]></dc:creator>
		<pubDate>Wed, 13 Jun 2012 23:46:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.mtgoacademy.com/?p=16932#comment-9116</guid>
		<description><![CDATA[Not a question regarding the draft. I&#039;ve been wondering why aren&#039;t you guys listing the videos on youtube and possibly aim for a partnership? Maybe Marin can shed some light on that :)]]></description>
		<content:encoded><![CDATA[<p>Not a question regarding the draft. I&#8217;ve been wondering why aren&#8217;t you guys listing the videos on youtube and possibly aim for a partnership? Maybe Marin can shed some light on that <img src="http://www.mtgoacademy.com/wp-includes/images/smilies/icon_smile.gif" alt=":)" class="wp-smiley" /> </p>
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		<title>By: Simon Goertzen</title>
		<link>http://www.mtgoacademy.com/simon-says-19-uncommon-roles/comment-page-1/#comment-9039</link>
		<dc:creator><![CDATA[Simon Goertzen]]></dc:creator>
		<pubDate>Fri, 08 Jun 2012 14:35:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.mtgoacademy.com/?p=16932#comment-9039</guid>
		<description><![CDATA[Thanks for your comments, great to see that you enjoyed this episode. The intro is somewhat experimental and I am quite happy how it turned out. I can tell you that keeping an analysis of this depth and uniqueness at under 10 minutes is a serious challenge in itself. Drafting and deckbuilding were also quite interesting, as my deck wasn&#039;t overly powerful but certainly in the &quot;could have made and/or won the finals&quot; quality. It didn&#039;t work out this time, which was partly due to the mulligans, but that&#039;s part of the game. This was a single elimination 8-4 queue, which is why there is no round 3.

@unfamiliar: Quite the contrary. Me talking about Arnold doing daycare was meant to be a reference to Kindergarten Cop. Non-native humor/irony is not easy to pull off, sorry if this one didn&#039;t work out as intended.

@carrotus: In red-green, your creatures will usually outclass opposing ground creatures. Some of the most dangerous threats your opponents can muster are flyers, especially four-toughness ones. I really like Thunderbolt as a way to take those out. In other games, they will act as a surprise finisher in a ground-on-ground race situation. I prefer to maindeck up to two of them and board them out accordingly, as long as my deck is at least somewhat aggressive to make use of the Lava Spike mode.

@Chris: Everything I use is free and mostly open source. I record my videos with CamStudio, using and XVid Codec with maximum quality settings. If you want to record your own videos and need some detailed advice, contact me on twitter @simongoertzen.

@Robin: Blessings of Nature has a very high upside, that much is clear. I really wanted to stress how powerful Druid&#039;s Familiar is, which is why it ended up in both categories. All of your points regarding the draft and deckbuilding are valid as well. For black, I like the signals to be a little stronger than that. The other things are details which I might do differently today than when recording the draft.

@vis: I was trying to maximize my creatures&#039; power which makes the Peddler much more expendable. I think that Mad Prophet is quite slow and I really only like looters to get rid of excess lands, which is difficult if you want to cast 5- and 6-drops. The way my deck is setup I will win most topdeck wars anyway, which is why I can work things out without a Prophet. Thunderbolt handles cheap flyers in the early game, but also some of the most dangerous cards blue and white decks present.

Thanks again for all your comments, I create this series for you, the viewers, so it&#039;s great to hear your comments, feedback and thoughts. Metaphorically speaking, my goal is to teach you how to fish instead of simply showing off today&#039;s catch -- it feels good to know that I succeed at least a little bit with that. Until next time!
- Simon]]></description>
		<content:encoded><![CDATA[<p>Thanks for your comments, great to see that you enjoyed this episode. The intro is somewhat experimental and I am quite happy how it turned out. I can tell you that keeping an analysis of this depth and uniqueness at under 10 minutes is a serious challenge in itself. Drafting and deckbuilding were also quite interesting, as my deck wasn&#8217;t overly powerful but certainly in the &#8220;could have made and/or won the finals&#8221; quality. It didn&#8217;t work out this time, which was partly due to the mulligans, but that&#8217;s part of the game. This was a single elimination 8-4 queue, which is why there is no round 3.</p>
<p>@unfamiliar: Quite the contrary. Me talking about Arnold doing daycare was meant to be a reference to Kindergarten Cop. Non-native humor/irony is not easy to pull off, sorry if this one didn&#8217;t work out as intended.</p>
<p>@carrotus: In red-green, your creatures will usually outclass opposing ground creatures. Some of the most dangerous threats your opponents can muster are flyers, especially four-toughness ones. I really like Thunderbolt as a way to take those out. In other games, they will act as a surprise finisher in a ground-on-ground race situation. I prefer to maindeck up to two of them and board them out accordingly, as long as my deck is at least somewhat aggressive to make use of the Lava Spike mode.</p>
<p>@Chris: Everything I use is free and mostly open source. I record my videos with CamStudio, using and XVid Codec with maximum quality settings. If you want to record your own videos and need some detailed advice, contact me on twitter @simongoertzen.</p>
<p>@Robin: Blessings of Nature has a very high upside, that much is clear. I really wanted to stress how powerful Druid&#8217;s Familiar is, which is why it ended up in both categories. All of your points regarding the draft and deckbuilding are valid as well. For black, I like the signals to be a little stronger than that. The other things are details which I might do differently today than when recording the draft.</p>
<p>@vis: I was trying to maximize my creatures&#8217; power which makes the Peddler much more expendable. I think that Mad Prophet is quite slow and I really only like looters to get rid of excess lands, which is difficult if you want to cast 5- and 6-drops. The way my deck is setup I will win most topdeck wars anyway, which is why I can work things out without a Prophet. Thunderbolt handles cheap flyers in the early game, but also some of the most dangerous cards blue and white decks present.</p>
<p>Thanks again for all your comments, I create this series for you, the viewers, so it&#8217;s great to hear your comments, feedback and thoughts. Metaphorically speaking, my goal is to teach you how to fish instead of simply showing off today&#8217;s catch &#8212; it feels good to know that I succeed at least a little bit with that. Until next time!<br />
- Simon</p>
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	<item>
		<title>By: PMJ</title>
		<link>http://www.mtgoacademy.com/simon-says-19-uncommon-roles/comment-page-1/#comment-9033</link>
		<dc:creator><![CDATA[PMJ]]></dc:creator>
		<pubDate>Fri, 08 Jun 2012 05:11:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.mtgoacademy.com/?p=16932#comment-9033</guid>
		<description><![CDATA[Really enjoyed that tips, drafting, and games. I always find your drafts fun to watch while also being educational. Sucks about all the poor hands that you were dealt, as it seemed to me that your deck should have worked far better than it did in most games.]]></description>
		<content:encoded><![CDATA[<p>Really enjoyed that tips, drafting, and games. I always find your drafts fun to watch while also being educational. Sucks about all the poor hands that you were dealt, as it seemed to me that your deck should have worked far better than it did in most games.</p>
]]></content:encoded>
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	<item>
		<title>By: brandon lb</title>
		<link>http://www.mtgoacademy.com/simon-says-19-uncommon-roles/comment-page-1/#comment-9030</link>
		<dc:creator><![CDATA[brandon lb]]></dc:creator>
		<pubDate>Thu, 07 Jun 2012 23:23:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.mtgoacademy.com/?p=16932#comment-9030</guid>
		<description><![CDATA[I always enjoy your videos, Simon. Keep it up!]]></description>
		<content:encoded><![CDATA[<p>I always enjoy your videos, Simon. Keep it up!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: vis</title>
		<link>http://www.mtgoacademy.com/simon-says-19-uncommon-roles/comment-page-1/#comment-9029</link>
		<dc:creator><![CDATA[vis]]></dc:creator>
		<pubDate>Thu, 07 Jun 2012 22:34:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.mtgoacademy.com/?p=16932#comment-9029</guid>
		<description><![CDATA[I think Prophet was still the pick over the 2nd Thunderbolt.  He may not be at his best in your deck but he can take over a game that goes long, he is great if you happen to get flooded, and he can help you hit your 5th and 6th land drops to cast your big dudes.  Not to mention a 2/2 haster for 4 sometimes beats down when they have a slow start.  You also already had a thunderbolt and two geist trappers (which are awesome and absolutely shut down fliers).

Other than that I think your picks were spot on and your deck seemed quite strong.  Moving into reed seemed like the correct decision.  I do like Nightshade Peddler a lot so that might be my only other quibble but you had a lot of beef so maybe the deathtouch is less relevant.]]></description>
		<content:encoded><![CDATA[<p>I think Prophet was still the pick over the 2nd Thunderbolt.  He may not be at his best in your deck but he can take over a game that goes long, he is great if you happen to get flooded, and he can help you hit your 5th and 6th land drops to cast your big dudes.  Not to mention a 2/2 haster for 4 sometimes beats down when they have a slow start.  You also already had a thunderbolt and two geist trappers (which are awesome and absolutely shut down fliers).</p>
<p>Other than that I think your picks were spot on and your deck seemed quite strong.  Moving into reed seemed like the correct decision.  I do like Nightshade Peddler a lot so that might be my only other quibble but you had a lot of beef so maybe the deathtouch is less relevant.</p>
]]></content:encoded>
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	<item>
		<title>By: Carrotus</title>
		<link>http://www.mtgoacademy.com/simon-says-19-uncommon-roles/comment-page-1/#comment-9028</link>
		<dc:creator><![CDATA[Carrotus]]></dc:creator>
		<pubDate>Thu, 07 Jun 2012 21:44:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.mtgoacademy.com/?p=16932#comment-9028</guid>
		<description><![CDATA[@agent, in the draft description it says this one is a swiss draft, so either that&#039;s not correct or the button isn&#039;t working (or maybe there was a bye or something?)]]></description>
		<content:encoded><![CDATA[<p>@agent, in the draft description it says this one is a swiss draft, so either that&#8217;s not correct or the button isn&#8217;t working (or maybe there was a bye or something?)</p>
]]></content:encoded>
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	<item>
		<title>By: Agent</title>
		<link>http://www.mtgoacademy.com/simon-says-19-uncommon-roles/comment-page-1/#comment-9024</link>
		<dc:creator><![CDATA[Agent]]></dc:creator>
		<pubDate>Thu, 07 Jun 2012 17:01:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.mtgoacademy.com/?p=16932#comment-9024</guid>
		<description><![CDATA[@Alex: He lost in round 2 so there is no round 3. They just show all the buttons so they don&#039;t spoiler the results.]]></description>
		<content:encoded><![CDATA[<p>@Alex: He lost in round 2 so there is no round 3. They just show all the buttons so they don&#8217;t spoiler the results.</p>
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