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	<title>Comments on: Simon Says #45: Guild Structure in Dragon&#8217;s Maze Limited (DGR 8-4)</title>
	<atom:link href="http://www.mtgoacademy.com/simon-says-45-guild-structure-in-dragons-maze-limited-dgr-8-4/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.mtgoacademy.com/simon-says-45-guild-structure-in-dragons-maze-limited-dgr-8-4/</link>
	<description>The prime source for Magic the Gathering strategy</description>
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		<title>By: KhaZmO</title>
		<link>http://www.mtgoacademy.com/simon-says-45-guild-structure-in-dragons-maze-limited-dgr-8-4/comment-page-1/#comment-55863</link>
		<dc:creator><![CDATA[KhaZmO]]></dc:creator>
		<pubDate>Tue, 21 May 2013 21:53:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.mtgoacademy.com/?p=23737#comment-55863</guid>
		<description><![CDATA[thanks for the video as always :)
while watching your draft a 2nd time, i was testing if it would still be possible to signaldraft, like u did in triple-gtc-drafts.
and from the signals you could have gone Bant/UWG with alot of strong blue cards from dragons maze (2x wind drake, 1x krasis incubation, 1x vorel, 1x jelenn sphinx) and cards like unflinching courage and give/take.
so trying to pick azorius as mainguild with greensplash i got this from the picks you could have taken:
http://deckstats.net/decks/4022/15102--draft-test1]]></description>
		<content:encoded><![CDATA[<p>thanks for the video as always <img src="http://www.mtgoacademy.com/wp-includes/images/smilies/icon_smile.gif" alt=":)" class="wp-smiley" /><br />
while watching your draft a 2nd time, i was testing if it would still be possible to signaldraft, like u did in triple-gtc-drafts.<br />
and from the signals you could have gone Bant/UWG with alot of strong blue cards from dragons maze (2x wind drake, 1x krasis incubation, 1x vorel, 1x jelenn sphinx) and cards like unflinching courage and give/take.<br />
so trying to pick azorius as mainguild with greensplash i got this from the picks you could have taken:<br />
<a href="http://deckstats.net/decks/4022/15102--draft-test1" rel="nofollow">http://deckstats.net/decks/4022/15102&#8211;draft-test1</a></p>
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		<title>By: Roger - @deafwolf29</title>
		<link>http://www.mtgoacademy.com/simon-says-45-guild-structure-in-dragons-maze-limited-dgr-8-4/comment-page-1/#comment-55846</link>
		<dc:creator><![CDATA[Roger - @deafwolf29]]></dc:creator>
		<pubDate>Tue, 21 May 2013 05:30:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.mtgoacademy.com/?p=23737#comment-55846</guid>
		<description><![CDATA[Thank you for the video Simon. I always enjoy them and gleaning what insight I can. From what I have seen with gatekeepers, they rarely drop with the benefit of the double gate effect. If they do, it&#039;s usually on turn 5 or later where the mana is in play, and you drop a tapped gate on turn 5. I don&#039;t think they should be prioritized too highly. Mana fixing is definitely a plus. Also, clue stones are good for a turn of acceleration if you have big creatures. In DGM, the single color creatures are mostly mediocre. The gold cards are always best. In the later packs, you I don;t believe you can depend on a certain guild mechanic being available. I think single color cards will find more value in the new format... I&#039;m looking forward to seeing if that is actually correct. Till next time, thanks for the videos.

Roger
@deafwolf29]]></description>
		<content:encoded><![CDATA[<p>Thank you for the video Simon. I always enjoy them and gleaning what insight I can. From what I have seen with gatekeepers, they rarely drop with the benefit of the double gate effect. If they do, it&#8217;s usually on turn 5 or later where the mana is in play, and you drop a tapped gate on turn 5. I don&#8217;t think they should be prioritized too highly. Mana fixing is definitely a plus. Also, clue stones are good for a turn of acceleration if you have big creatures. In DGM, the single color creatures are mostly mediocre. The gold cards are always best. In the later packs, you I don;t believe you can depend on a certain guild mechanic being available. I think single color cards will find more value in the new format&#8230; I&#8217;m looking forward to seeing if that is actually correct. Till next time, thanks for the videos.</p>
<p>Roger<br />
@deafwolf29</p>
]]></content:encoded>
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		<title>By: Tom the Scud</title>
		<link>http://www.mtgoacademy.com/simon-says-45-guild-structure-in-dragons-maze-limited-dgr-8-4/comment-page-1/#comment-55747</link>
		<dc:creator><![CDATA[Tom the Scud]]></dc:creator>
		<pubDate>Sat, 18 May 2013 19:38:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.mtgoacademy.com/?p=23737#comment-55747</guid>
		<description><![CDATA[I probably would have jumped into Simic as soon as I saw the blue-green Arrest swing by at pick 4 or wherever it was; it would have meant throwing away the Tithe drinker and maybe the gatekeeper, but on the other hand there&#039;s nothing that says &quot;this color combo is open&quot; like getting its only good removal spell in pack 4.]]></description>
		<content:encoded><![CDATA[<p>I probably would have jumped into Simic as soon as I saw the blue-green Arrest swing by at pick 4 or wherever it was; it would have meant throwing away the Tithe drinker and maybe the gatekeeper, but on the other hand there&#8217;s nothing that says &#8220;this color combo is open&#8221; like getting its only good removal spell in pack 4.</p>
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	<item>
		<title>By: knx</title>
		<link>http://www.mtgoacademy.com/simon-says-45-guild-structure-in-dragons-maze-limited-dgr-8-4/comment-page-1/#comment-55739</link>
		<dc:creator><![CDATA[knx]]></dc:creator>
		<pubDate>Sat, 18 May 2013 15:23:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.mtgoacademy.com/?p=23737#comment-55739</guid>
		<description><![CDATA[Frizzell, RTR-boosters won&#039;t go over 4 tix, you can take my word for it.
Man that M2G1 play (or should I say not-play) was so funny, never laughed so hard with a mtgo-video.  Playing mind games with the oponent just to get a fist in the face, what a great lesson.  There was absolutely no reason not to play the 0/4 on turn 2; you could have gotten a decent threedrop next drawstep, and what then ? Play the kingspin pet and not trade with it ? And did you really think not letting you oponent know you have a defender changed anything about his plays ? Always nice to see the pro&#039;s blunder, makes us regular players forget about our own mistakes for a while :p.]]></description>
		<content:encoded><![CDATA[<p>Frizzell, RTR-boosters won&#8217;t go over 4 tix, you can take my word for it.<br />
Man that M2G1 play (or should I say not-play) was so funny, never laughed so hard with a mtgo-video.  Playing mind games with the oponent just to get a fist in the face, what a great lesson.  There was absolutely no reason not to play the 0/4 on turn 2; you could have gotten a decent threedrop next drawstep, and what then ? Play the kingspin pet and not trade with it ? And did you really think not letting you oponent know you have a defender changed anything about his plays ? Always nice to see the pro&#8217;s blunder, makes us regular players forget about our own mistakes for a while :p.</p>
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	<item>
		<title>By: kezzerdrix</title>
		<link>http://www.mtgoacademy.com/simon-says-45-guild-structure-in-dragons-maze-limited-dgr-8-4/comment-page-1/#comment-55707</link>
		<dc:creator><![CDATA[kezzerdrix]]></dc:creator>
		<pubDate>Sat, 18 May 2013 04:23:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.mtgoacademy.com/?p=23737#comment-55707</guid>
		<description><![CDATA[In my opinion, DGR is one of if not the best draft format of all time, even better than original Ravnica. Theirs so many option&#039;s and strategies to play out.]]></description>
		<content:encoded><![CDATA[<p>In my opinion, DGR is one of if not the best draft format of all time, even better than original Ravnica. Theirs so many option&#8217;s and strategies to play out.</p>
]]></content:encoded>
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	<item>
		<title>By: Andy</title>
		<link>http://www.mtgoacademy.com/simon-says-45-guild-structure-in-dragons-maze-limited-dgr-8-4/comment-page-1/#comment-55665</link>
		<dc:creator><![CDATA[Andy]]></dc:creator>
		<pubDate>Fri, 17 May 2013 07:12:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.mtgoacademy.com/?p=23737#comment-55665</guid>
		<description><![CDATA[I don&#039;t really think Blast of Genius is worth the splash. Three colors already makes your deck inconsistent, and splashing anything but a huge bomb is not worth it at that point. To actually kill something good with BoG you usually have to discard the best card you drew (or hard in your hand). So it often ends up as a worse version of Thoughtflare.]]></description>
		<content:encoded><![CDATA[<p>I don&#8217;t really think Blast of Genius is worth the splash. Three colors already makes your deck inconsistent, and splashing anything but a huge bomb is not worth it at that point. To actually kill something good with BoG you usually have to discard the best card you drew (or hard in your hand). So it often ends up as a worse version of Thoughtflare.</p>
]]></content:encoded>
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	<item>
		<title>By: kezzerdrix</title>
		<link>http://www.mtgoacademy.com/simon-says-45-guild-structure-in-dragons-maze-limited-dgr-8-4/comment-page-1/#comment-55655</link>
		<dc:creator><![CDATA[kezzerdrix]]></dc:creator>
		<pubDate>Fri, 17 May 2013 04:30:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.mtgoacademy.com/?p=23737#comment-55655</guid>
		<description><![CDATA[Cool draft. Some interesting picks you made there.]]></description>
		<content:encoded><![CDATA[<p>Cool draft. Some interesting picks you made there.</p>
]]></content:encoded>
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