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	<title>Comments on: Standard Spike: UB Infect</title>
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		<title>By: Mansoor</title>
		<link>http://www.mtgoacademy.com/standard-spike-ub-infect/comment-page-1/#comment-4727</link>
		<dc:creator><![CDATA[Mansoor]]></dc:creator>
		<pubDate>Mon, 02 May 2011 18:40:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.mtgoacademy.com/?p=12302#comment-4727</guid>
		<description><![CDATA[It seemed like there were several mistakes made in the UW match.  For instance, G1 when you played the Tezzeret on turn 3, why didn&#039;t you turn the Plague Myr in to a 5/5?  You would be able to untap in to activating Nexus, turning it into a 5/5 as well, playing the Clasp to put him at 5 poison and dead without a DoJ, and relatively dead with a DoJ.  

In game 3 around the 36 minute mark your opponent also makes a pretty big error.  You have one untapped Magnet, one untapped land, and an untapped Crusader.  All he has to do is bounce the Crusader with the Jace (the brainstorm was pretty bad there), tap your Magnet prior to slamming the Sword on Mystic, and then subsequently play 2 more Hawks to keep your Nexus at bay.  Instead he does... nothing?]]></description>
		<content:encoded><![CDATA[<p>It seemed like there were several mistakes made in the UW match.  For instance, G1 when you played the Tezzeret on turn 3, why didn&#8217;t you turn the Plague Myr in to a 5/5?  You would be able to untap in to activating Nexus, turning it into a 5/5 as well, playing the Clasp to put him at 5 poison and dead without a DoJ, and relatively dead with a DoJ.  </p>
<p>In game 3 around the 36 minute mark your opponent also makes a pretty big error.  You have one untapped Magnet, one untapped land, and an untapped Crusader.  All he has to do is bounce the Crusader with the Jace (the brainstorm was pretty bad there), tap your Magnet prior to slamming the Sword on Mystic, and then subsequently play 2 more Hawks to keep your Nexus at bay.  Instead he does&#8230; nothing?</p>
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		<title>By: drn</title>
		<link>http://www.mtgoacademy.com/standard-spike-ub-infect/comment-page-1/#comment-4723</link>
		<dc:creator><![CDATA[drn]]></dc:creator>
		<pubDate>Sat, 30 Apr 2011 08:03:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.mtgoacademy.com/?p=12302#comment-4723</guid>
		<description><![CDATA[Yes, the jund list is definitely janky, however it was the only deck I found in those colors that went 4-0.  I can only assume Sarkhan, Chandra and Liliana were chosen due to their 5 cmc and the 4 lotus cobras.

I would probably cut Chandra, and I think Sarkhan is there because the list was modified from one that played Abyssal Persecutor?  He seems decent in a deck that can get him out T3 consistently with explore and cobra.  Maybe -1 Chandra, -1 Slime - 1 Red Sun&#039;s Zenith (WTF?)  And just add 3 Persecutors.

I just figured out would be something different without blue - I&#039;m planning on playing Jace through rotation.]]></description>
		<content:encoded><![CDATA[<p>Yes, the jund list is definitely janky, however it was the only deck I found in those colors that went 4-0.  I can only assume Sarkhan, Chandra and Liliana were chosen due to their 5 cmc and the 4 lotus cobras.</p>
<p>I would probably cut Chandra, and I think Sarkhan is there because the list was modified from one that played Abyssal Persecutor?  He seems decent in a deck that can get him out T3 consistently with explore and cobra.  Maybe -1 Chandra, -1 Slime &#8211; 1 Red Sun&#8217;s Zenith (WTF?)  And just add 3 Persecutors.</p>
<p>I just figured out would be something different without blue &#8211; I&#8217;m planning on playing Jace through rotation.</p>
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	<item>
		<title>By: me</title>
		<link>http://www.mtgoacademy.com/standard-spike-ub-infect/comment-page-1/#comment-4718</link>
		<dc:creator><![CDATA[me]]></dc:creator>
		<pubDate>Fri, 29 Apr 2011 20:27:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.mtgoacademy.com/?p=12302#comment-4718</guid>
		<description><![CDATA[i think durdle means match 2 minute 22... the play durdle described was the best play imo]]></description>
		<content:encoded><![CDATA[<p>i think durdle means match 2 minute 22&#8230; the play durdle described was the best play imo</p>
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		<title>By: _ShipItHolla</title>
		<link>http://www.mtgoacademy.com/standard-spike-ub-infect/comment-page-1/#comment-4709</link>
		<dc:creator><![CDATA[_ShipItHolla]]></dc:creator>
		<pubDate>Thu, 28 Apr 2011 18:41:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.mtgoacademy.com/?p=12302#comment-4709</guid>
		<description><![CDATA[@Hades: I mentioned in the vid that Treasure Mage used to be a 2nd copy of Wurmcoil, but I changed it because I didn&#039;t want to be stuck with multiple Wurmcoils in hand. One copy should be enough to handle most games, and having the 2/2 body isn&#039;t irrelevant. If you ever plan on beating Luminarch Ascension, then the 2/2 matters even more.

@Neros: There&#039;s not much from NPH that&#039;s got me excited about this deck. I don&#039;t think it got the tools it needed.

@drn: I was trying to make Drowned Catacombs better because they were coming into play tapped too often. In the end, I settled on bringing back Tar Pits because the deck does need access to both colors and because the deck needs those answers to Jace. Treasure Mage will only be a vanilla creature the times when you already have the Wurmcoil, in which case it hopefully won&#039;t matter that it&#039;s not getting soemthing like a Contagion Engine. If I didn&#039;t want to avoid adding more 6-drops, that and Mindslaver would both be options, but I just figure that Wurmcoil can clean up games well enough.

The Jund list looks very similar to RUG, but instead of Jace you have 6 other (seemingly random) Planeswalkers. I would probably go with either BUG or RUG before Jund, speaking competitively of course.

@durdle: You probably have a good point, but I checked r1g3 and even r3g1 and didn&#039;t see the play in question.

@Joshua: I like the idea, but that list looks a bit too similar to the UB Infect list, albeit a bit greedier. I will probably do a vid with a couple decks that are supposed to be good against CawBlade to display how good they are.

@Justin D-Z: I think you&#039;re right about the way I played in that match. I could have gained inevitability and put him under immediate pressure.

As for as Tez vs. Skithiryx, I think Tez is much better. Skithryx costs 6, Tez costs 4. One is just a 4/4 beater, one is a card advantage engine or a 5/5 beater that sticks around to do more. And Tez with Inkmoth is Skithiryx!

With that being said, the deck is a few artifacts short of making Tez optimal. NPH wasn&#039;t as good for the deck as I would&#039;ve liked, but it did at least give it one artifact to make use of, Phyrexian Metamorph. I think two copies of that should make Tez work.]]></description>
		<content:encoded><![CDATA[<p>@Hades: I mentioned in the vid that Treasure Mage used to be a 2nd copy of Wurmcoil, but I changed it because I didn&#8217;t want to be stuck with multiple Wurmcoils in hand. One copy should be enough to handle most games, and having the 2/2 body isn&#8217;t irrelevant. If you ever plan on beating Luminarch Ascension, then the 2/2 matters even more.</p>
<p>@Neros: There&#8217;s not much from NPH that&#8217;s got me excited about this deck. I don&#8217;t think it got the tools it needed.</p>
<p>@drn: I was trying to make Drowned Catacombs better because they were coming into play tapped too often. In the end, I settled on bringing back Tar Pits because the deck does need access to both colors and because the deck needs those answers to Jace. Treasure Mage will only be a vanilla creature the times when you already have the Wurmcoil, in which case it hopefully won&#8217;t matter that it&#8217;s not getting soemthing like a Contagion Engine. If I didn&#8217;t want to avoid adding more 6-drops, that and Mindslaver would both be options, but I just figure that Wurmcoil can clean up games well enough.</p>
<p>The Jund list looks very similar to RUG, but instead of Jace you have 6 other (seemingly random) Planeswalkers. I would probably go with either BUG or RUG before Jund, speaking competitively of course.</p>
<p>@durdle: You probably have a good point, but I checked r1g3 and even r3g1 and didn&#8217;t see the play in question.</p>
<p>@Joshua: I like the idea, but that list looks a bit too similar to the UB Infect list, albeit a bit greedier. I will probably do a vid with a couple decks that are supposed to be good against CawBlade to display how good they are.</p>
<p>@Justin D-Z: I think you&#8217;re right about the way I played in that match. I could have gained inevitability and put him under immediate pressure.</p>
<p>As for as Tez vs. Skithiryx, I think Tez is much better. Skithryx costs 6, Tez costs 4. One is just a 4/4 beater, one is a card advantage engine or a 5/5 beater that sticks around to do more. And Tez with Inkmoth is Skithiryx!</p>
<p>With that being said, the deck is a few artifacts short of making Tez optimal. NPH wasn&#8217;t as good for the deck as I would&#8217;ve liked, but it did at least give it one artifact to make use of, Phyrexian Metamorph. I think two copies of that should make Tez work.</p>
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	<item>
		<title>By: SaiDes</title>
		<link>http://www.mtgoacademy.com/standard-spike-ub-infect/comment-page-1/#comment-4704</link>
		<dc:creator><![CDATA[SaiDes]]></dc:creator>
		<pubDate>Wed, 27 Apr 2011 12:20:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.mtgoacademy.com/?p=12302#comment-4704</guid>
		<description><![CDATA[Making a Nexus a 5/5 Infecting Flyer is a good idea though, that&#039;s a 2-hit kill that needs your opponent to deal with it on their turn.]]></description>
		<content:encoded><![CDATA[<p>Making a Nexus a 5/5 Infecting Flyer is a good idea though, that&#8217;s a 2-hit kill that needs your opponent to deal with it on their turn.</p>
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	<item>
		<title>By: Justin D-Z</title>
		<link>http://www.mtgoacademy.com/standard-spike-ub-infect/comment-page-1/#comment-4698</link>
		<dc:creator><![CDATA[Justin D-Z]]></dc:creator>
		<pubDate>Mon, 25 Apr 2011 17:57:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.mtgoacademy.com/?p=12302#comment-4698</guid>
		<description><![CDATA[In that third match against Caw Go, you should have pretty much ignored Jace and hit him up to 6 poison counters.  At that point, with two Clasp, you can pretty much sit back on Mana Leak and kill him with Proliferate in a few turns, with him also having to play around Inkmoth and/or Tezzeret the entire time.  Instead, you gave him a ton of time to draw Planeswalkers and blow you out with Spell Pierce.

Otherwise, I love this deck and thanks for playing and making the videos.  I definitely think Tezzeret is bad here, though, compared to Skithiryx.  His +1 ability basically always moves things you want to draw to the bottom and instead gives you either nothing or things you don&#039;t really want to draw (tiny creatures only good in the early game, Magnets, Clasps).  I get that he&#039;s a good answer to Jace, but you can also just run a bunch more Beleren than Kibler did if that&#039;s a huge problem.

I blogged about this rather extensively, but Tezzeret is a trap unless you&#039;re playing him in some heavily artifact-based decks where your *trump* cards are +1&#039;able.

My two cents :-)]]></description>
		<content:encoded><![CDATA[<p>In that third match against Caw Go, you should have pretty much ignored Jace and hit him up to 6 poison counters.  At that point, with two Clasp, you can pretty much sit back on Mana Leak and kill him with Proliferate in a few turns, with him also having to play around Inkmoth and/or Tezzeret the entire time.  Instead, you gave him a ton of time to draw Planeswalkers and blow you out with Spell Pierce.</p>
<p>Otherwise, I love this deck and thanks for playing and making the videos.  I definitely think Tezzeret is bad here, though, compared to Skithiryx.  His +1 ability basically always moves things you want to draw to the bottom and instead gives you either nothing or things you don&#8217;t really want to draw (tiny creatures only good in the early game, Magnets, Clasps).  I get that he&#8217;s a good answer to Jace, but you can also just run a bunch more Beleren than Kibler did if that&#8217;s a huge problem.</p>
<p>I blogged about this rather extensively, but Tezzeret is a trap unless you&#8217;re playing him in some heavily artifact-based decks where your *trump* cards are +1&#8242;able.</p>
<p>My two cents <img src="http://www.mtgoacademy.com/wp-includes/images/smilies/icon_smile.gif" alt=":-)" class="wp-smiley" /> </p>
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	<item>
		<title>By: CSeraph</title>
		<link>http://www.mtgoacademy.com/standard-spike-ub-infect/comment-page-1/#comment-4695</link>
		<dc:creator><![CDATA[CSeraph]]></dc:creator>
		<pubDate>Mon, 25 Apr 2011 07:48:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.mtgoacademy.com/?p=12302#comment-4695</guid>
		<description><![CDATA[Another 32 Jace T8 at SCG.

Frankly, I think we might as well give up on standard until mystic or jace is banned.]]></description>
		<content:encoded><![CDATA[<p>Another 32 Jace T8 at SCG.</p>
<p>Frankly, I think we might as well give up on standard until mystic or jace is banned.</p>
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