Is playing Tortured Existence in the Pauper 2-Man Queues terrific, or just plain torture? Jason sleeves up a Golgari take on the graveyard strategy and learns the hard way.
In an attempt to further explore the control archetype in Classic Pauper, Jason discusses control “finishers” and win conditions. What makes a good finisher, and which ones are underappreciated?
Jason wraps up his two-part series with the final seven brew-worthy commons. Which ones will make his list? There’s only one way to find out!