Back to the Future: Standard PTQ Season

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  1. Nice list of the top decks but I would have liked if you gave a match up of them against the other top decks or at least the major archetypes(Control, Midrange, and Aggro). A little more talk about the decks weakness would help I like how your do show the best reason for to play the deck but it would be helpful to also know why everyone doesn’t play the deck already.

  2. I think this is intended to be an overall in preparation for the PTQ season, not a breakdown.

  3. Anyone have any thoughts on how Rise will impact standard? Will big mana Eldrazi be a real deck? It seems like they are enough playable walls that RDW keeps looking worse – at least in the short run.

  4. I am not sure how exactly Rise of the Eldrazi mix up the Standard environment but it sure will spawn a few new deck types. The “Timmy” in me is looking forward to bash with huge Monsters!
    I tend to agree that Eldrazi is adding a lot of good defensive creatures to the pool. Many of the walls have relevant abilities and defender in general are usually bad news for super aggressive archetypes.

  5. @akujin – thanks for the thoughts :) It would have been nice to include all that extra information but I only have so much room in an article and I wanted to cover all the major decks. Hopefully my descriptions have put you on to a deck you like the sound of, and you can find more information like matchups and card-by-card breakdowns by looking for other articles on that specific deck :)

    @RoninX & Plejades – Rise is definitely going to have a big impact, there are numerous ways to accelerate Eldrazi out and I’ll be very surprised if none of them are standard worthy. At the moment I think a UW control build adapted to run Kozilek or Emrakul over Iona is most likely, or a green based ramp deck using Joraga Treespeaker. Spawn decks with Hand of Emrakul could surprise people in the early part of the season as well.

    Wall of Omens, Perimeter Captain and Kor Firewalker means that anyone who wants to beat RDW can, if they’re able to play white. This will probably force RDW in its current Ball Lightning based form out of the metagame, which means Jund doesn’t have to worry so much about getting beat down in the early game – what knock-on effects this will have is anyone’s guess, but it’s sure to be an exciting time to play standard :) Thanks for the comments!