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I’m glad to see you posting some matches again – while your pauper strategy articles are always excellent and very detailed, I really prefer to see the decks in action.
Regarding the coral net game in match 3 – I’ve been trying to figure out why, at the end of one or more of your opponents turns you didn’t activate the archer – most notably prior to the delver flipping to kill it, or it and the sprite once he had both fliers on the board. For some reason you kept passing on that activation without taking any action – did I miss something there?
Thanks for the hard work – it really is appreciated!
raremage – delver doesn’t get flying until it flips.
Do not play 8-mans. they should be boycotted due to their awful prize structure. This was bad and you should feel bad.
raremage – Like wtedwted mentioned, Scattershot Archer only damages flying creatures, and Delver of Secrets does not gain flying until it flips into Insectile Aberration. At that point it has 2 toughness, so you need either Quirion Ranger or a second Archer to kill it.
kezzerdrix – Hmmm, lemme check…nope, still feel good
Doh – of course, thanks and consider me an idiot. I’ve been living MTGO vicariously through these videos (not playing myself in several months) and completely forgot. Thanks!
Strong list – I’m thinking nest invader is one of those cards that looks sub-par on paper – but in actual play there’s always a good reason to fit it into your 60. Nice synergy overall…sure wish you’d run bonesplitter over gleeful
raremage – No worries! I’m glad you questioned the play, even if it turned out to be legit.
deluxeicoff – I appreciate the analysis and suggestion!
I’m very happy to see you doing videos again. Please keep it up, I really enjoyed them as always. You could always try the 2-mans as well if 8-mans aren’t worth it.
Matt – I appreciate that! Will have to check with the head honchos to see if 2-mans are okay.
It isnt ok for me, they are worse than 8-mans.